Full notes
Full NeverRage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions3 changes0 removals
- Balance
- Gameplay
- Performance
changedJump Directly into the game and stress test with 500 npc. These are just testing objects... -They don't do damage, but they are animated.
changedThe game uses Physics, so the object (if you want) would be to not get surrounded while the 500 enemies spawn and chases you.
changedJust a show case of possibilities with the performance update.
Jump Directly into the game and stress test with 500 npc. These are just testing objects... -They don't do damage, but they are animated.
-The game uses Physics, so the object (if you want) would be to not get surrounded while the 500 enemies spawn and chases you.
Just a show case of possibilities with the performance update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
