Full notes
Full Never Return update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Added following monsters: Goblin Shaman at Barracks Skeleton Axeman at Castle Dire Wolf at Ruins
Adjusted following monsters: Skeleton Soldier and Skeleton Guard at Castle Goblin Warrior and Goblin Guard at Barracks Spectral Witch at Ruins
Fixed the problem that sometimes monsters cannot cause Status Effects on characters Fixed the problem that the character might keep moving forward after interaction with NPCs Adjusted the basic attack interval time of some weapons Optimized and replaced some scene models Optimized the density of scene decorations Optimized some models of effects
Source
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