Full notes
Full Never Ending Beyond update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Balance
Bugs Fixed:
fixed grid editor ui issues - fixed grid placement movement issues - Prevented soft lock if a maxed out chip is discovered - Grid only auto opens on the first time exiting your house now. It's less disruptive.
Balance Update: - Increased default move speed of enemies by 3x. - Twister, Fetch Bone and Shell Shock nerfed on initial chips. - Dig Deeper drop rate reduced.
Source
Changelog.gg summarizes and formats this update. How we read updates.
