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Steam News15 April 20262mo ago

Bug Fixes. Working on optimization next!

Bugs Fixed: fixed grid editor ui issues - fixed grid placement movement issues - Prevented soft lock if a maxed out chip is discovered - Grid only auto opens on the first time exiting your house now.

Full notes

Full Never Ending Beyond update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • UI and audio
  • Balance
fixedBugs Fixed:
fixedfixed grid editor ui issues - fixed grid placement movement issues - Prevented soft lock if a maxed out chip is discovered - Grid only auto opens on the first time exiting your house now. It's less disruptive.
changedBalance Update: - Increased default move speed of enemies by 3x. - Twister, Fetch Bone and Shell Shock nerfed on initial chips. - Dig Deeper drop rate reduced.

Bugs Fixed:

  • fixed grid editor ui issues - fixed grid placement movement issues - Prevented soft lock if a maxed out chip is discovered - Grid only auto opens on the first time exiting your house now. It's less disruptive.

Balance Update: - Increased default move speed of enemies by 3x. - Twister, Fetch Bone and Shell Shock nerfed on initial chips. - Dig Deeper drop rate reduced.

Source

Steam News / 15 April 2026

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