Full notes
Full Never Ending Beyond update
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What changed
0 fixes0 additions1 change0 removals
- Balance
changedIncreased enemy kill requirement by 2 per level - Enemy health now scales by +1 every 2 levels instead of every 3.
Increased enemy kill requirement by 2 per level - Enemy health now scales by +1 every 2 levels instead of every 3.
Source
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