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Steam News14 April 20262mo ago

Enemy Wave Difficulty Scaling Increased

Increased enemy kill requirement by 2 per level - Enemy health now scales by +1 every 2 levels instead of every 3.

Full notes

Full Never Ending Beyond update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedIncreased enemy kill requirement by 2 per level - Enemy health now scales by +1 every 2 levels instead of every 3.
  • Increased enemy kill requirement by 2 per level - Enemy health now scales by +1 every 2 levels instead of every 3.

Source

Steam News / 14 April 2026

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