Full notes
Full Neurowake update
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What changed
- Fixes
- Performance
- UI and audio
- Gameplay
- Balance
- Server
Dear Neurowakers, In the past week, our team had a great time in Neurowake testing together with 50 passionate testers. Tons of valuable reviews and bug reports received from the testing. Thank you again for all your support and passion. We will open another open test very soon! Here is our patch note and more player-feedbacks will be fixed this week.
Client Performance
Fixed the game launch process to better support SteamVR.
UI improvements for in-game phone calls.
IK-sync data transmission optimized.
Gameplay
Improved A.I. attack behavior in Training Mode.
Decreased A.I. fire rate in Training mode.
Hero/Weapon/Skill
Rebalanced Mamut stats.
Rebalanced Siev stats.
UI
Added a highlight to clarify your own score on the scoreboard.
Bug Fix
Fixed issues that could crash the game in a 3vs3 and 4vs4 match.
Fixed issues with the Chinese headshot notification.
Fixed a bug which prevented room owners to kick players from the server.would
Fixed issues that could cause map collision.
Fixed a bug which would freeze the AI robots in the Training System.
Fixed a bug which might cause the game to crash when the player checks a friends profile.
Fixed a bug that prevented players from loading their last match game data.
Fixed notification displayed in the wrong language.
Fixed annunciation issues.
May you have great time in Neurowake. Shortfuse Team
Source
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