Full notes
Full Neural Shock update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Features / Improvements
The weapon (trap / turret) information now properly displays the effect of Engineer's buff when the player is in vicinity
Adjusted the attack range of Putrid Roach from 10 pu to 12 pu
Bug Fixes
Fixed the Auto-Shoot Mode for Engineer
Fixed an issue causing a crash when using the "Neural Shock" Active Skill of Engineer
Fixed a crash that was sometimes occurring when opening the upgrade interface
Fixed a crash which sometimes occurred when a burn effect was erased after a new burn effect overwrote the existing effect
Source
Changelog.gg summarizes and formats this update. How we read updates.
