Full notes
Full Netherworld Covenant update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Netherworld Covenant changes
Fixed an issue where enemies could be stunned while in Super Armor/Endure state.
Rolling outside of combat no longer consumes Stamina.
Reduced enemy attack power in Easy Mode.
Increased minion HP in Chapters 3 & 4 of Normal Mode. (Note: This actually was a configuration error in the launching version. We apologize for any inconvenience.)
Optimized the HP display; the low HP warning is now more prominent/noticeable.
Added functionality where Boss voice lines are now affected by the Volume Settings.
Fixed several game logic errors.
Optimized the visual effects for enemies in the Super Armor/Endure state(Body lights up in yellow when triggering).
Source
Changelog.gg summarizes and formats this update. How we read updates.
