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Steam News4 September 20169y ago

Beta Update - v0.3.1 - September 4th 2016

This build includes a new feature: The compass now has map markers for all major locations. Markers will appear when a location is discovered.

Full notes

Full Neptune Flux update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions5 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Events
addedThis build includes a new feature: The compass now has map markers for all major locations. Markers will appear when a location is discovered. This should help make navigating a little less tedious without taking away from the initial exploration and discovery. This build also includes dramatically improved support for OpenVR, which includes the HTC Vive. The tracking universe has been set to seated, so SteamVR should now recognize the game as a seated experience.
changedChangesIncreased the volume of the entire mix.
changedChangesThe value of several collectible items has been rebalanced to improve the pacing of upgrades.
changedChangesIncreased the battery life of the dive pod slightly.
changedChangesDecreased the battery cost of sonar slightly.
addedChangesArrow keys can now be used to navigate menus and change tools.

Neptune Flux changes

addedThis build includes a new feature: The compass now has map markers for all major locations. Markers will appear when a location is discovered. This should help make navigating a little less tedious without taking away from the initial exploration and discovery. This build also includes dramatically improved support for OpenVR, which includes the HTC Vive. The tracking universe has been set to seated, so SteamVR should now recognize the game as a seated experience.
changedIncreased the volume of the entire mix.
changedThe value of several collectible items has been rebalanced to improve the pacing of upgrades.
changedIncreased the battery life of the dive pod slightly.
changedDecreased the battery cost of sonar slightly.

This build includes a new feature: The compass now has map markers for all major locations. Markers will appear when a location is discovered. This should help make navigating a little less tedious without taking away from the initial exploration and discovery. This build also includes dramatically improved support for OpenVR, which includes the HTC Vive. The tracking universe has been set to seated, so SteamVR should now recognize the game as a seated experience.

Changes

  • The compass now features directional markers for all major locations. Markers will appear when a location is discovered.

  • Increased the volume of the entire mix.

  • The value of several collectible items has been rebalanced to improve the pacing of upgrades.

  • Increased the battery life of the dive pod slightly.

  • Decreased the battery cost of sonar slightly.

  • Arrow keys can now be used to navigate menus and change tools.

  • HMD orientation reset key has been remapped to the "R" key.

Fixes

  • SteamVR integration has been improved. When using SteamVR, the tracking universe is now set to seated. Recentering the HMD orientation will now place the virtual camera in the proper location.

  • Fixed an issue where an event towards the end of the story was being triggered twice.

  • Fixed numerous issues where some events may not trigger properly.

Source

Steam News / 4 September 2016

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