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Steam News18 June 202616d ago

Devlog #4

Hey Neopians, We wanted to share some small updates that have been made to the overall game experience and some specific mini games!

In this update3

Full notes

Full Neopets - Mega Mini Games Collection - The Neopian Arcade Odyssey update

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Repeated intro

Hey Neopians, We wanted to share some small updates that have been made to the overall game experience and some specific mini games!

What changed

3 fixes3 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Performance
addedGame wide changesD-pad support has been added for all mini-games that use stick input!
fixedAudio changesWe've fixed some audio issues that were present in Nova Defender, Kass Basher , Turmac Roll, Meerca Chase
changedMini game specific changesJumpin' Gem Heist: rock drop now applies damage without delay
fixedMini game specific changesSpellseeker: fixed unintended transition triggering the danger message be visible on next level
fixedMini game specific changesSnowmuncher: fixed collision issue causing certain tiles to render incorrectly (invisible/visible state mismatch)
addedMini game specific changesSnowmuncher: score now resets correctly on new game

Neopets - Mega Mini Games Collection - The Neopian Arcade Odyssey changes

addedD-pad support has been added for all mini-games that use stick input!
fixedWe've fixed some audio issues that were present in Nova Defender, Kass Basher , Turmac Roll, Meerca Chase
changedJumpin' Gem Heist: rock drop now applies damage without delay
fixedSpellseeker: fixed unintended transition triggering the danger message be visible on next level
fixedSnowmuncher: fixed collision issue causing certain tiles to render incorrectly (invisible/visible state mismatch)

Game wide changes

D-pad support has been added for all mini-games that use stick input!

Audio changes

We've fixed some audio issues that were present in Nova Defender, Kass Basher , Turmac Roll, Meerca Chase

Mini game specific changes

-Jumpin' Gem Heist: rock drop now applies damage without delay

-Spellseeker: fixed unintended transition triggering the danger message be visible on next level

-Snowmuncher: fixed collision issue causing certain tiles to render incorrectly (invisible/visible state mismatch)

-Snowmuncher: score now resets correctly on new game

-Action mini-games: added input delay on results screen to prevent accidental continue via repeated 'A' button presses

Source

Steam News / 18 June 2026

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