Update history
Latest Neon Marble Rust updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Neon Marble Rust
0-1-11c
This is a minor patch, fixes some bugs and adds a couple quality-of-life features. In the previous patch, Rust was added, so now all 3 factions are available. New Features: -- Selected-Unit icons now indicate the unit's…
Announcement4 changesFixGameplay - Neon Marble Rust
0-1-11b: Rust! All 3 factions are now available!
Rust! All 3 houses are now available! Like the other 2 factions Rust has its own set of units and buildings, 2 unique resources (Scrap and Army Kits), upgrades, and more. 4 Rust units were previously available in some p…
Announcement4 changesFixGameplay - Neon Marble Rust
0-1-11a: New Tutorial & Graphics improvements
This patch features a new Beginner Tutorial, which helps explain some of the basics of Real-Time Strategy. There is a bunch of small changes that make units more responsive. In this patch, various damage and ability VFX…
Announcement6 changesFixGameplay - Neon Marble Rust
0-1-10b: Marble now avilable!
House Marble now available! Quick Match sessions removed, can now be played 24/7. New Features: -- Marble: ---- New Units: ------ Bully: Agile, short-Range army unit ------ Ace: Air army unit with a slow attack ------ U…
Announcement3 changesFixGameplay - Neon Marble Rust
0-1-10a2: New Neon unit models, tech rework, and more
New unit models, single-player progression, and a big tech rework are the big features in this patch. Some of the new models were implemented in the last patch a few weeks ago, but now all Neon units and buildings have…
Announcement6 changes2 numericFix




