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Steam News15 August 20196y ago

Patch 1.2 is Live!

Hello Neon Boosters! Patch 1.2 is live for all players. Below are the patch notes: Performance & Controls FPS drops fixed: General optimization across all levels.

Full notes

Full Neon Boost update

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Repeated intro

Hello Neon Boosters! Patch 1.2 is live for all players. Below are the patch notes:

What changed

3 fixes3 additions6 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
fixedPerformance & ControlsFPS drops fixed : General optimization across all levels. Also, there was a FPS drop when the player performs a Wallrun, which has been fixed.
changedPerformance & ControlsFinal time of 0 seconds on all levels : Due to the way the timer started on each level, it was possible to avoid its activation. Now the timer starts a bit earlier before touching the ground for the first time.
changedPerformance & ControlsFall force during a Wallrun increased : While Wallrunning, fall force will be more natural if you stop moving forward.
changedPerformance & ControlsCamera movement deactivated when dying or finishing a level : Previously it was possible to move the camera when dying or reaching the goal. This has been fixed.
fixedPerformance & ControlsRocket Launcher shoot delay fixed : In some levels the delay between Rockets was lower than expected. Now the delay it's the same on all levels.
addedPerformance & ControlsInverted Y axis : Added an option in the Settings menu to invert the Mouse Y axis.

Neon Boost changes

fixedFPS drops fixed : General optimization across all levels. Also, there was a FPS drop when the player performs a Wallrun, which has been fixed.
changedFinal time of 0 seconds on all levels : Due to the way the timer started on each level, it was possible to avoid its activation. Now the timer starts a bit earlier before touching the ground for the first time.
changedFall force during a Wallrun increased : While Wallrunning, fall force will be more natural if you stop moving forward.
changedCamera movement deactivated when dying or finishing a level : Previously it was possible to move the camera when dying or reaching the goal. This has been fixed.
fixedRocket Launcher shoot delay fixed : In some levels the delay between Rockets was lower than expected. Now the delay it's the same on all levels.

Performance & Controls

  • FPS drops fixedGeneral optimization across all levels. Also, there was a FPS drop when the player performs a Wallrun, which has been fixed.
  • Final time of 0 seconds on all levels: Due to the way the timer started on each level, it was possible to avoid its activation. Now the timer starts a bit earlier before touching the ground for the first time.

  • Fall force during a Wallrun increased: While Wallrunning, fall force will be more natural if you stop moving forward.

  • Camera movement deactivated when dying or finishing a levelPreviously it was possible to move the camera when dying or reaching the goal. This has been fixed.
  • Rocket Launcher shoot delay fixed: In some levels the delay between Rockets was lower than expected. Now the delay it's the same on all levels.

  • Inverted Y axisAdded an option in the Settings menu to invert the Mouse Y axis.
  • Default sensitivityThe default sensitivity when launching the game for the first time has been adjusted. This won't affect previous configurations.
  • AZERTY improvements

    We've tested the AZERTY configuration and made improvements to the inputs.

    In order to configure the AZERTY layout

    • On the Launcher, select the "Input" tab
    • Double click on the "w","s","a","d" buttons

    ("Secondary" column) and press the desired key for each control according to your layout.

Visual

  • UI enhancedWe've adjusted colors and other UI elements to match each of the three worlds colors. Also, the navigation bar for the levels has been modified.
  • Retro filter addedIntroduced a new Retro filter effect for all the levels and menu.

Audio

  • Fixed Music volume on Cosmic Highway (World 3)The Music slider on the Settings menu wasn't affecting the music volume on Cosmic Highway. This has been fixed.

Thanks for playing and wish you enjoy this new update! - Sample Text Studio

Source

Steam News / 15 August 2019

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