What changed
0 fixes0 additions1 change0 removals
changedHi neon boosters! We are so happy to announce that Neon Boost has reached 100K downloads! To celebrate this we want to share with all of you our plans for the Update 1.2, that will be available next month. Some of the changes/fixes are: - Inverted mouse control - UI rework - AZERTY keyboard support - Default sensitivity change - Cosmic Highway music volume fix - 0 seconds timer fix (finally!) - General optimization - Additional bugfixing In addition, we want to thank you for the support that our game has received since the launch day on 20th May. For a team of four Game Design students is an honor to see a great community enjoying this game and sharing their feedback and gameplay. Will be more levels? Leaderboards? Aggresive monetization systems? That's something we will discuss in the future (but don't worry, not the last one). Enjoy the summer and see you in August!
Neon Boost changes
changedHi neon boosters! We are so happy to announce that Neon Boost has reached 100K downloads! To celebrate this we want to share with all of you our plans for the Update 1.2, that will be available next month. Some of the changes/fixes are: - Inverted mouse control - UI rework - AZERTY keyboard support - Default sensitivity change - Cosmic Highway music volume fix - 0 seconds timer fix (finally!) - General optimization - Additional bugfixing In addition, we want to thank you for the support that our game has received since the launch day on 20th May. For a team of four Game Design students is an honor to see a great community enjoying this game and sharing their feedback and gameplay. Will be more levels? Leaderboards? Aggresive monetization systems? That's something we will discuss in the future (but don't worry, not the last one). Enjoy the summer and see you in August!
Hi neon boosters! We are so happy to announce that Neon Boost has reached 100K downloads! To celebrate this we want to share with all of you our plans for the Update 1.2, that will be available next month. Some of the changes/fixes are:
- Inverted mouse control
- UI rework
- AZERTY keyboard support
- Default sensitivity change
- Cosmic Highway music volume fix
- 0 seconds timer fix
(finally!) - General optimization - Additional bugfixing In addition, we want to thank you for the support that our game has received since the launch day on 20th May. For a team of four Game Design students is an honor to see a great community enjoying this game and sharing their feedback and gameplay. Will be more levels? Leaderboards? Aggresive monetization systems? That's something we will discuss in the future (but don't worry, not the last one). Enjoy the summer and see you in August!