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Full Neon Blitz update
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Repeated intro
Hey everyone!
What changed
- Gameplay
Neon Blitz changes
Just wanted to check in and share some updates on Neon Blitz. I’ve been polishing things up, making sure everything looks sharp and feels awesome to play.
First up, the title screen—this is the first thing you’ll see when you boot up the game. It's got a cool parallax effect that's simple but I think gives it a great feel. Can't show off that sleek animation here (damn steam upload limits) but I can at least show what the title screen will look like.
Next, we’ve got the game over screen. I didn’t want losing to feel too frustrating, so instead of just ending things, you’ll be able to use a gadget you unlocked in your previous run, carrying it forward into the next one. You also have the option of not carrying a gadget forward if you don't want to make things any easier for yourself :)
This month, I’m primarily focused on polishing and getting everything ready for playtesting. Once playtesting starts I'll be refining the gameplay and upgrades much more. If you want to be one of the first to try out Neon Blitz and help shape the game, make sure to wishlist it on Steam!
Source
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