Full notes
Full Neon Blight update
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Repeated intro
Hey everyone It's been a while.
What changed
- Balance
- Performance
Neon Blight changes
I've been away from this game for a bit, mostly for financial and mental health reasons, but I'm here today to talk about what is happening with Neon Blight.
As you may have noticed, the game is sitting at mostly negative currently, which is unfortunate, but not unwarranted. I am aware of the bugs and crashes present in the game, and this is the large reason for the negative reviews. I'd be lying if this hasn't affected me and my relationship with the game. I've received truly vile comments from unhappy players. I had to step back.
My past strategy to tackle updating the game was to release larger updates, but this only lead to longer wait between releases and a higher expectation from myself. From now on I will be approaching releases differently.
Instead of larger updates every so often, I will be releasing smaller updates, more frequently. I think with this strategy, I can keep the players more informed on the development loop and not worry about packing everything into one update.
I'm not totally sure on the scheduling of these updates yet, but expect a small update soon.
My current focus is obviously bug fixing first, from there we will see where things go.
I've made a survey that I'd implore you to fill out, it won't take you more than 5 minutes! https://forms.gle/4qLr2iP9rwV95HMt5 I want to hear from you and any feedback is valuable.
If you're still with me after all this time, I thank you endlessly. You're the reason why I want to keep going, because some of you see what I've built, and want to see it succeed. For you, I'll try my best <3
Source
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