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Steam News2 May 20251y ago

Patch Notes 0.6.2.3: Talent Tree Unlocked!

A Word from the Dev Hey friends ( *︾▽︾) long time no see! Over the past two months, I’ve been closely following and updating Neon Ascending, and I’m confident this round of content will be even more satisfying for every

Full notes

Full Neon Ascending update

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What changed

2 fixes3 additions6 changes2 removals
  • Balance
  • Performance
  • Gameplay
  • Fixes
changedA Word from the DevAs for the most anticipated feature — we’ve finished the first version of the Talent Tree! It currently includes 93 nodes covering multiple aspects like economy, offense, defense, and multi-turret strategies. We’ll continue expanding the depth of these paths in the future.
changedA Word from the DevOn the performance side, we've improved the frame rate by at least 20%, maybe even 30%? Anyway, it's a lot smoother now!
addedA Word from the DevAdd new affixes, equipment modules, and enemies
addedA Word from the DevAlien fusion — or perhaps a brand new experimental mode
addedUpdate Details[New Content] Talent Tree is here! Now you can guarantee getting Prisms, Synthesizers, or Weapons under certain conditions; enhance damage and effects; or pick some quirky off-meta bonuses!
fixedUpdate Details[BUG] Fixed an issue where lightning effects appeared excessively bright under some conditions

A Word from the Dev

Hey friends ( *︾▽︾) long time no see! Over the past two months, I’ve been closely following and updating Neon Ascending, and I’m confident this round of content will be even more satisfying for everyone~

As for the most anticipated feature — we’ve finished the first version of the Talent Tree! It currently includes 93 nodes covering multiple aspects like economy, offense, defense, and multi-turret strategies. We’ll continue expanding the depth of these paths in the future.

On the performance side, we've improved the frame rate by at least 20%, maybe even 30%? Anyway, it's a lot smoother now!

What’s next on the roadmap? Something like this:

  1. Expand the Talent Tree with additional and unique nodes

  2. Add new affixes, equipment modules, and enemies

  3. Alien fusion — or perhaps a brand new experimental mode

Thanks so much for playing and supporting the game! If you enjoy it, please share your screenshots and videos — help us get the word out!

Update Details

  1. [New Content] Talent Tree is here! Now you can guarantee getting Prisms, Synthesizers, or Weapons under certain conditions; enhance damage and effects; or pick some quirky off-meta bonuses!

  2. [BUG] Fixed an issue where lightning effects appeared excessively bright under some conditions

  3. [BUG] Fixed several translation issues

  4. [Balance] Ice Breaking no longer grants crit rate — now it and Fragile together determine extra damage and trigger frequency

  5. [Balance] Bouncing projectiles now last longer and are less likely to disappear

  6. [Balance] Avalanche projectiles now inherit more stats, and generate more shots when more freezing effects are active

  7. [Balance] Power Ball are now affected by Massive — meaning they become much larger

  8. [Optimization] Improved frame rate when many projectiles and enemies are on screen

  9. [Optimization] Taking damage while speeding up the game no longer resets game speed — pace yourself!

Source

Steam News / 2 May 2025

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