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Steam News25 September 202511mo ago

Patch Notes 9.25

September 25th Update Announcement Note: Updating the version may cause errors in saved game data. Please complete your current gameplay session before updating.

In this update4

Full notes

Full Neon Abyss 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition9 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • Compatibility
changedSeptember 25th Update AnnouncementNote: Updating the version may cause errors in saved game data. Please complete your current gameplay session before updating.
fixedBug FixesFixed an issue where R7's damage bonus would carry over to the next Abyss run
fixedBug FixesFixed missing icons for Ark canisters
addedNew FeaturesAdded 6 new Blackdog patch sets
changedNew WeaponsSENTINEL : Sacrifices some performance for tracking modules. More weapon resources consumed = more bullets fired
changedNew WeaponsSUPPRESS : Fires shotgun pellets. Every 4th Attack fires enhanced rounds. More resources = more pellets and higher damage

Neon Abyss 2 changes

changedNote: Updating the version may cause errors in saved game data. Please complete your current gameplay session before updating.
fixedFixed an issue where R7's damage bonus would carry over to the next Abyss run
fixedFixed missing icons for Ark canisters
addedAdded 6 new Blackdog patch sets
changedSENTINEL : Sacrifices some performance for tracking modules. More weapon resources consumed = more bullets fired

September 25th Update Announcement

Note: Updating the version may cause errors in saved game data. Please complete your current gameplay session before updating.

Default Branch Update

Bug Fixes

  • Fixed an issue where R7's damage bonus would carry over to the next Abyss run

  • Fixed missing icons for Ark canisters

New Features

  • Added 6 new Blackdog patch sets

Beta Branch Update

New Weapons

  • SENTINEL: Sacrifices some performance for tracking modules. More weapon resources consumed = more bullets fired

  • SUPPRESS: Fires shotgun pellets. Every 4th Attack fires enhanced rounds. More resources = more pellets and higher damage

  • SPLASH: Launches paint rounds that deal AoE damage. Every 4th shot fires enhanced paint. More resources = more enhanced paint rounds

  • JIMMY: Fires fishbones that split into bone spikes. More resources = more bone spikes

  • FAMINE: Fires homing Piercing bullets. More resources = larger magazine capacity

  • THUNDERBOLT: Periodically fires enhanced lightning arrows. More resources = higher attack speed and damage

How to Switch to the Beta Branch

Steam Library >>> Neon Abyss 2 >>> Right-click >>> Properties >>> Betas >>> Beta (no password required)

Please note that multiplayer between different branches is unavailable due to version differences.

Veewo Games

Source

Steam News / 25 September 2025

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