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Steam News24 October 20241y ago

NeoDuel: Patch Notes (Version 1.0.93)

Salutations, Duelists! As of Tuesday, October 1st, 2024, a new patch has gone live for NeoDuel: Backpack Monsters. To experience the most recent and up to date build of NeoDuel on Steam, make sure you update your game.

Full notes

Full NEODUEL: Backpack Monsters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions13 changes0 removals
  • Gameplay
  • Balance
addedSalutations, Duelists! As of Tuesday, October 1st, 2024, a new patch has gone live for NeoDuel: Backpack Monsters. To experience the most recent and up to date build of NeoDuel on Steam, make sure you update your game. Here's what to expect in this patch note:
addedNEW FEATURES AND CONTENT
addedNew game mode: Casual runs : Last week's patch was the preparational work for introducing a new mode that allows Duelist to try new builds, combos and more without the fear of losing Elo. That mode is now live, called simply Casual mode: you'll be able to start a "normal" run (Ranked) as well as casual one, and eventually give up or continue both or neither. So go wild, try your freakiest builds without fear of losing your coveted rank or medal win streak.
changedIn this patch you will see a bunch of balance changes around links. Links are how players express skill, and we felt some of them aren't as rewarding as they should, especially in stronger Cosmions. This patch SHOULD make the game feel better on that front, paired with some other stat changes to make sure nothing is too strong or weak. In case you missed it, you can also watch our monthly AMA with Lead Gameplay Designer Bahadır Van to understand how we tackle these balancing topics.
addedParryplus: Base shield value lowered from 90 to 70. New Link effect now will be to gain 20 Shield.
changedNikola 7: Base damage has been raised from 27 to 30.
Parryplus: Base shield value9070Parryplus: Base shield value decreased, nerfNikola 7: Base damage2730Nikola 7: Base damage increased, buffVoltroost: Based damage range upped22-2525-30Voltroost: Based damage range upped increased, buffVoltrex: Upped value of link effect12MVoltrex: Upped value of link effect increased, buff

Salutations, Duelists! As of Tuesday, October 1st, 2024, a new patch has gone live for NeoDuel: Backpack Monsters. To experience the most recent and up to date build of NeoDuel on Steam, make sure you update your game. Here's what to expect in this patch note:

NEW FEATURES AND CONTENT

  • New game modeCasual runs : Last week's patch was the preparational work for introducing a new mode that allows Duelist to try new builds, combos and more without the fear of losing Elo. That mode is now live, called simply Casual mode: you'll be able to start a "normal" run (Ranked) as well as casual one, and eventually give up or continue both or neither. So go wild, try your freakiest builds without fear of losing your coveted rank or medal win streak.

COSMION & ESSENCE BALANCING AND CHANGES

In this patch you will see a bunch of balance changes around links. Links are how players express skill, and we felt some of them aren't as rewarding as they should, especially in stronger Cosmions. This patch SHOULD make the game feel better on that front, paired with some other stat changes to make sure nothing is too strong or weak. In case you missed it, you can also watch our monthly AMA with Lead Gameplay Designer Bahadır Van to understand how we tackle these balancing topics.

AIR BASED COSMION

  • Galewings: Gain 2 clarity.

  • ParryplusBase shield value lowered from 90 to 70. New Link effect now will be to gain 20 Shield.

Developer’s Notes: Parryplus had some link effects which no one cared about it seems, so we decided to reshape it.

ELECTRIC BASED COSMION

  • Nikola 7Base damage has been raised from 27 to 30.
  • Voltroost: Based damage range upped from 22-25 to 25-30

  • Voltrex: Upped value of link effect from 1 to 2 Max Energy. Based damage range upped from 45-65 to 50-70

  • Shock DuckLowered energy consumption from 2 to 1.
  • Belestra: Upped critical chance damage from 25% to 50%. (technically an Electric/Nature Cosmion)

  • TokmakEnergy cost lowered from 2.5 to 2.
  • Shoal: Upped Haste on stun from 3 to 5.

Developer’s Notes: Electrocute was a scary keyword in the past (pre-launch era), and we do not want them to come back to their former overpowered glory, but they still deserve SOME love.

FIRE BASED COSMION

  • Ifry: When opponent is below 50% health, Ifry will now increase enemy Burn effect by 30%. That's upped from previously 10%. Cost in shop upped by 2.

  • Ifraltus: When opponent is below 50% health, Ifraltus will now increase enemy Burn effect by 50% and heal the same ammount. That's upped from previously 20%.

  • Pyrofur: Upped possible links by 1.

  • Cinderjaw: Upped possible links by 1.

  • Houshan: Cooldown upped from 3.5 to 4.

  • Blaze DuckEnergy cost lowered from 3 to 1.5.
  • Fire KhepiraBase damage range lowered from 12-14 to 11-12.
  • Cinderjaw: Accuracy upped from 85% to 95%

Developer’s Notes: Ifry and ifraltus had very low stats for some time now. To not boost the already rising popularity of Fire builds, we've paired with some nerfs as well including Houshan's changes (being a backbone of most Fire builds these days).

ICE BASED COSMION

  • IsvasalCooldown reduced from 6 to 7 seconds.
  • SuatBase damage lowered from 18-24 to 17-23.

NATURE BASED COSMION

  • ZiranEffects on links changed from +1

Source

Steam News / 24 October 2024

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