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Steam News26 August 202510mo ago

NEODUEL v1.4.0 - Balance & Bug Fix Patch

A quick balance pass focused on outliers at both ends. Also we fixed the reroll button which caused problems for many players.

In this update2

Full notes

Full NEODUEL: Backpack Monsters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions8 changes0 removals
  • UI and audio
  • Balance
fixedA quick balance pass focused on outliers at both ends. Also we fixed the reroll button which caused problems for many players.
changedNerfsIsvasal Cooldown 8 → 10 The dominant giant gets nerfed.
changedNerfsTidalgrasp Cooldown 3 → 3.5 This should make it so building an aqualith makes sense.
changedNerfsDorangutan Cooldown 4.5 → 6 We know this change is huge but if you saw the stats you would agree with us.
changedNerfsSerenius Accuracy 100 → 90
changedBuffsVolroost Damage 25–30 → 27–32 Voltrex is good but Volroost isn’t.
Isvasal Cooldown810Isvasal Cooldown increased, nerfTidalgrasp Cooldown33.5Tidalgrasp Cooldown increased, nerfDorangutan Cooldown4.56WDorangutan Cooldown increased, nerfSerenius Accuracy10090Serenius Accuracy decreased, nerf

NEODUEL: Backpack Monsters changes

fixedA quick balance pass focused on outliers at both ends. Also we fixed the reroll button which caused problems for many players.
changedIsvasal Cooldown 8 → 10 The dominant giant gets nerfed.
changedTidalgrasp Cooldown 3 → 3.5 This should make it so building an aqualith makes sense.
changedDorangutan Cooldown 4.5 → 6 We know this change is huge but if you saw the stats you would agree with us.
changedSerenius Accuracy 100 → 90

A quick balance pass focused on outliers at both ends. Also we fixed the reroll button which caused problems for many players.

Nerfs

Omnicore Cost 12 → 13

Demoncore Cost 12 → 13

Isvasal Cooldown 8 → 10 The dominant giant gets nerfed.

Tidalgrasp Cooldown 3 → 3.5 This should make it so building an aqualith makes sense.

Hawkista Cost 4 → 5

Stonk Stripes Cost 3 → 4 This one might be weird, a money making cosmion getting more expensive? But it is the number 1 performing cosmion and even in builds that reach endgame, we can see multiple—which we shouldn’t.

Ifry Cost 9 → 10

Dorangutan Cooldown 4.5 → 6 We know this change is huge but if you saw the stats you would agree with us.

Serenius Accuracy 100 → 90

Buffs

Riko Cost 3 → 2 Water is by far the least played, and nerfing tidalgrasp isn’t going to help. This might push water to be too strong but we will see.

Volroost Damage 25–30 → 27–32 Voltrex is good but Volroost isn’t.

Electric Mira Accuracy 90 → 100

ZEUS Cooldown 3.5 → 3 Energy Cost 4 → 3 Our worst performing unique, it should feel good to get them. This might be too much, we will be looking.

Iblis Energy Cost 4 → 0.5 With a cooldown of 45 seconds, Iblis should NEVER miss due to energy reasons.

Source

Steam News / 26 August 2025

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