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Steam News21 December 20241y ago

Release v1.5.0 is now live!

Greetings everyone! I'm happy to announce that the newest version of Nemithia is now live, after a long development process. I want to also apologize for the delays in getting this update out.

In this update1

Full notes

Full Nemithia update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings everyone!

What changed

5 fixes10 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Events
  • Performance
  • Store
addedRelease Notes[h4]New Features[/h4]
addedRelease NotesMenu Overhaul Fight menu: Changed from buttons with text to icons Pause Menu: Added icons to the options in the Pause Menu
addedRelease NotesNew Music Added new music for the following: Title ScreenArcadeBoss battleAramore ForestFightsIntro Chapter when the Drakians are invading
fixedRelease NotesFight music Fixed fight music speeding up whenever a party member is below 25% and make it trigger only when the party's average hp is below 25%
changedRelease NotesTeam + Character + Item menu overhaul Party now shows as orange-colored characters in the Team MenuThe team menu now shows characters on both pagesThe item menu was changed to a tabbed window that filters items by categoryCharacter summary now shows tabs for:Character info + statsGrimoire and SpellsEquipmentElement mastery
changedRelease NotesImprovements to load times Slight improvement to the load times by optimizing the code to generate sprites based on the character's equipment.

Nemithia changes

added[h4]New Features[/h4]
addedMenu Overhaul Fight menu: Changed from buttons with text to icons Pause Menu: Added icons to the options in the Pause Menu
addedNew Music Added new music for the following: Title ScreenArcadeBoss battleAramore ForestFightsIntro Chapter when the Drakians are invading
fixedFight music Fixed fight music speeding up whenever a party member is below 25% and make it trigger only when the party's average hp is below 25%
changedTeam + Character + Item menu overhaul Party now shows as orange-colored characters in the Team MenuThe team menu now shows characters on both pagesThe item menu was changed to a tabbed window that filters items by categoryCharacter summary now shows tabs for:Character info + statsGrimoire and SpellsEquipmentElement mastery

I'm happy to announce that the newest version of Nemithia is now live, after a long development process.

I want to also apologize for the delays in getting this update out. I had a lot of personal issues during the last year and ended up not being able to proceed with the development as I had hoped to. Hopefully, the next updates won't take as long to come out!

With that out of the way, let's go to the release notes!

Release Notes

New Features

  • Menu Overhaul Fight menuChanged from buttons with text to icons Pause Menu: Added icons to the options in the Pause Menu
  • Stat growth popup Remade the Victory screen to show the character's exp gain/level up separately and then show the item drops earned from the fight;Remade the Defeat screen to be separate from the Victory Screen to better highlight a defeat.

  • New Music Added new music for the following: Title ScreenArcadeBoss battleAramore ForestFightsIntro Chapter when the Drakians are invading

  • Fight music Fixed fight music speeding up whenever a party member is below 25% and make it trigger only when the party's average hp is below 25%

  • Chapter 1 Remake The 1st chapter of the story has been remade to include more lore about the world, the tale of Arthur Runescar, and more.

  • Team + Character + Item menu overhaul Party now shows as orange-colored characters in the Team MenuThe team menu now shows characters on both pagesThe item menu was changed to a tabbed window that filters items by categoryCharacter summary now shows tabs for:Character info + statsGrimoire and SpellsEquipmentElement mastery

  • Improvements to load times Slight improvement to the load times by optimizing the code to generate sprites based on the character's equipment.

  • Crops respawn time Crops respawn timer has been set to 30 minutes of real-world time.

  • Intro Added Story Intro and tutorial so the player can learn more about the world and the story

  • New Character Sprites Remade all character sprites in a new style

  • Minigame adjustments Less time for boulder breaking minigameLess time for dodge the rocks gameGive some money back at the end of the gameGive some item rewards depending on the gamePossible rewards:CollectiblesItems to raise a certain stat

  • Fight System adjustments Performance improvements to the fighting system

  • Interior Lighting Added lights to the interior of houses, shops, etc.

  • Mobs in overworld Mobs will now spawn in the overworld instead of being random encounters, some will also run towards the player.

  • New Health and Mana icons Added new HP and MP icons for fights to highlight better what the bars represent

  • Skip dialogue button Added a button to skip dialogue, currently mapped to Backspace on the keyboard.

  • Day/Night Cycle improvements Changed the Day/Night cycle so that 1 real-world hour equals 1 day in the game

Bugs Fixed

  • Teleport after fight in dungeon After any fight in a dungeon, the player was sent to an out-of-bounds location in the dungeon map

  • Arcade machines not allowing replay Arcade machines were not allowing replay

  • Spells not launching Spells like Lightning Bomb would appear on top of the character and not launch at its target

  • MP in fights Fixed MP(Magic Points) not being drained on spell usage

  • Fix for Waystone message Fixed the message that shows up whenever the player interacts with a Waystone

  • Crops Collision Detection Sometimes when trying to pickup a crop(example: carrots) it wouldn't detect the collision properly

  • Fix for input icons Fixed the icons that show the inputs for determined actions for the current controller/keyboard

As usual if anyone wants to report a bug or give feedback on the game, feel free to do so via the following methods: Opening a new ticket: Ticket System Sending an email to: nunodiogo@omegaleo.pt

With this I wish everyone happy holidays and also a happy new year!

Source

Steam News / 21 December 2024

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