Full notes
Full Nekurogahara: Psycho Ronins update
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What changed
- Gameplay
- Fixes
- UI and audio
Nekurogahara: Psycho Ronins changes
Small update to remove some bugs I noticed the past week:
fixed a bug that caused the save slots to not work as expected under certain conditions
fixed bugs related to sound effects
fixed bugs related to the fog of war
fixed a bug that could cause the Weapon Clash to become available/unavailable under certain conditions
fixed a bug that could cause the combat music to not update when out of aggro range
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As a bonus, attacks that change the stance (Opposite Side visual types) can cancel recovery phase faster guaranteed (this means they're safer to use without guaranteeing infinite combos; added this because I still feel combat is kinda slow) ---- there's already an update scheduled to add Ui info about which actions in the current moveset update the stance
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I'm still working on more step-by-step advanced tutorials, and a codex with information about all the combat related mechanics in the game.
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Thanks for playing the game, and don't hesitate to report bugs on the discussions' post about bugs.
Source
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