HomeGamesUpdatesPricingMethodology
Steam News14 November 20257mo ago

1.0.4 Patch

NOTE: Some users may get an Unreal Engine error when first launching with this new patch, but when you restart the game and try again it should work fine.

Full notes

Full Neither Cross Nor Crown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions4 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedNOTE: Some users may get an Unreal Engine error when first launching with this new patch, but when you restart the game and try again it should work fine. If you previously experienced the save data transfer bug, your current save will unfortunately still have the same issues but future issues will be prevented.
fixedFixed radiant chainmail display in item menu
fixedFixed issue where mandrakes could keep you alive even after death if eaten when receiving a killing blow
fixedFixed some typos in dialogue in Flossau
changedSlightly improved dialogue logic (should result in fewer instances where dialogue will disappear for no clear reason. It may still happen in rare instances, but this should help)
changedTweaked data loading issues experienced by a few users. Sometimes, data would not transfer correctly upon reloading a save resulting in partial data loss. This should happen less frequently (if at all) now. That said, I have never been able to recreate this bug on my own hardware, so my ability to test it is limited, but affected users have reported beneficial results.

Neither Cross Nor Crown changes

changedNOTE: Some users may get an Unreal Engine error when first launching with this new patch, but when you restart the game and try again it should work fine. If you previously experienced the save data transfer bug, your current save will unfortunately still have the same issues but future issues will be prevented.
fixedFixed radiant chainmail display in item menu
fixedFixed issue where mandrakes could keep you alive even after death if eaten when receiving a killing blow
fixedFixed some typos in dialogue in Flossau
changedSlightly improved dialogue logic (should result in fewer instances where dialogue will disappear for no clear reason. It may still happen in rare instances, but this should help)

NOTE: Some users may get an Unreal Engine error when first launching with this new patch, but when you restart the game and try again it should work fine. If you previously experienced the save data transfer bug, your current save will unfortunately still have the same issues but future issues will be prevented.

  • Fixed radiant chainmail display in item menu

  • Fixed issue where mandrakes could keep you alive even after death if eaten when receiving a killing blow

  • Fixed some typos in dialogue in Flossau

  • Slightly improved dialogue logic (should result in fewer instances where dialogue will disappear for no clear reason. It may still happen in rare instances, but this should help)

  • Tweaked data loading issues experienced by a few users. Sometimes, data would not transfer correctly upon reloading a save resulting in partial data loss. This should happen less frequently (if at all) now. That said, I have never been able to recreate this bug on my own hardware, so my ability to test it is limited, but affected users have reported beneficial results.

  • Improved some geometry in Swamplake

  • Fixed an issue where you couldn't unequip certain one-handed weapons from the inventory

  • Consequently, fixed a bug where the camera would lock up after attempting to unequip some one-handed weapons

  • Clarified a couple of tutorial instructions

Source

Steam News / 14 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.