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Steam News7 October 20241y ago

NecroFarm 1.0 Release

Hi Everyone, We are excited to announce the Release on NecroFarm Version 1.0. Please take a look below to read about the changes for the final version of the game.

Full notes

Full NecroFarm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changedBalanced enemy waves and difficulty: The game is now winnable by completing waves 1-40. We wanted to fine-tune the difficulty instead of relying randomization too heavily. The difficulty curve is smoother with waves of enemies adjusted to the number of waves you have completed.
addedUI Update: UI graphics are polished and tooltips are archived in the new Farmanac pages (located in the pause menu). Some stats are shown on the main menu now. Now you can show everyone your best stats.
changedAI Optimization: Enemy pathfinding is refined so that they don't get stuck in terrain and environments.
addedStory sequence updates: Dialogue is updated to include ending sequence. New character for the tutorial and house collapsing animation for game over screen.
changedIncreased Mana and Water. Now you can summon and plant more crops.
changedMore sounds and music

NecroFarm changes

changedBalanced enemy waves and difficulty: The game is now winnable by completing waves 1-40. We wanted to fine-tune the difficulty instead of relying randomization too heavily. The difficulty curve is smoother with waves of enemies adjusted to the number of waves you have completed.
addedUI Update: UI graphics are polished and tooltips are archived in the new Farmanac pages (located in the pause menu). Some stats are shown on the main menu now. Now you can show everyone your best stats.
changedAI Optimization: Enemy pathfinding is refined so that they don't get stuck in terrain and environments.
addedStory sequence updates: Dialogue is updated to include ending sequence. New character for the tutorial and house collapsing animation for game over screen.
changedIncreased Mana and Water. Now you can summon and plant more crops.

Hi Everyone,

We are excited to announce the Release on NecroFarm Version 1.0. Please take a look below to read about the changes for the final version of the game.

Changes:

  • Balanced enemy waves and difficulty:

    • The game is now winnable by completing waves 1-40. We wanted to fine-tune the difficulty instead of relying randomization too heavily. The difficulty curve is smoother with waves of enemies adjusted to the number of waves you have completed.

  • UI Update:

    • UI graphics are polished and tooltips are archived in the new Farmanac pages (located in the pause menu).

    • Some stats are shown on the main menu now. Now you can show everyone your best stats.

  • AI Optimization:

    • Enemy pathfinding is refined so that they don't get stuck in terrain and environments.

  • Story sequence updates:

    • Dialogue is updated to include ending sequence. New character for the tutorial and house collapsing animation for game over screen.

  • Increased Mana and Water. Now you can summon and plant more crops.

  • Shipping container is now clearly marked with an icon

  • More sounds and music

Source

Steam News / 7 October 2024

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