Full notes
Full Nebula Veil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
New Features:
Added a notification when attempting to move with zero engine power
Added an alternative, less dynamic ship control mode
Added a sound effect for ceramic anomaly fracturing
Added the ability to adjust simulation distance
Added the ability to adjust LOD distance
Added the option to disable the Kuwahara filter
Added a save icon displayed during saving
Fixes:
Resolved an issue where saving could break the mission sequence
Fixed incorrect context detection for manipulator hints
Fixed unstable cargo detection during the tutorial
Fixed shadow artifacts around fake light sources
Fixed random ceramic anomaly fracturing when picking it up
Fixed incorrect frame limiter behavior
Optimization:
Optimized loading times - on average, loading is now 40% faster
Optimized rendering, improving frame rate stability
Optimized ship colliders, reducing physics calculation cost in tight environments
Source
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