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Steam News10 November 20257mo ago

Devlog - November 10, 2025 - Demo update, Release date, pricing, wrapping up v1!

Hi! Short update while we wrap up v1 changes. We're super excited to release our game soon! Pricing The game is short and sweet - around 1-2 hours in most cases. We currently plan on releasing for $3.

In this update9

Full notes

Full Nebula Cleanup Crew update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions12 changes0 removals
  • UI and audio
  • Balance
  • Maps
  • Gameplay
  • Fixes
changedControls & UISupertemp Zone deploy remapped to right stick click (controller) by default
addedControls & UISector report can now be dismissed with Spacebar by default
addedControls & UIScrollbars added to unlock screens and layout polished
changedGameplay & BalanceRebalanced unlockable weapons
changedGameplay & BalanceElectrical Tether now breaks on armored enemies
changedGameplay & BalanceAuto-Drone reduced to 2 ranks (fires both hot/cold by default)

Nebula Cleanup Crew changes

changedSupertemp Zone deploy remapped to right stick click (controller) by default
addedSector report can now be dismissed with Spacebar by default
addedScrollbars added to unlock screens and layout polished
changedRebalanced unlockable weapons
changedElectrical Tether now breaks on armored enemies

Hi!

Short update while we wrap up v1 changes. We're super excited to release our game soon!

Pricing

  • The game is short and sweet - around 1-2 hours in most cases. We currently plan on releasing for $3.

Demo

  • We are a tiny dev team - 2 people. To best focus on the full game and finishing our plans we're planning on taking the demo offline 11/14/25. Thank you to everyone who tried it out!

Changes and Updates coming in v1 / Full Release

Controls & UI

  • Supertemp Zone deploy remapped to right stick click (controller) by default

  • Sector report can now be dismissed with Spacebar by default

  • Scrollbars added to unlock screens and layout polished

Gameplay & Balance

  • Rebalanced unlockable weapons

  • Electrical Tether now breaks on armored enemies

  • Auto-Drone reduced to 2 ranks (fires both hot/cold by default)

  • Adjusted upgrade stat pacing and shop costs

  • Hints can now be toggled off in the Settings menu

  • D.Rone tutorial text and hints have been polished up so they get right to the point!

Zones & Maps

  • Added Titan’s Rest zone, new boss and maps. Intended to be played after Shattermist Nebula. It's challenging!

  • Rebalanced maps for smoother progression

  • Guaranteed hot/cold ammo drops in initial sector to prevent slow pacing

  • Updated lighting and backgrounds for a bunch of sectors

Final Boss Updates

  • Complete overhaul with new attacks

  • Smoother animation, synced firing, improved visuals and camera feedback

  • Movement rebuilt for cleaner collisions

  • Fixed animation and bullet pooling issues

Fixes & Polish

  • Corrected unstable energy region hitbox

  • Improved input handling and UI logic to prevent unwanted weapon swaps in menus

  • Fixed controller navigation and shop input issues

Cheers!

Source

Steam News / 10 November 2025

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