In this update1
Full notes
Full Nebula Cleanup Crew update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Nebula Cleanup Crew changes
Fixes/Changes
Leveling up wasn't working as intended
Balancing appearing of health shop
Supertemp zone aura animation can get stuck on player ship even after they leave supertemp zone
Sped up the rate that supertemp lighting overlay changes so it doesn't lag as much
Player upgrades that drop from certain enemies move too fast
The ammo UI will show Normal ammo being depleted in some cases, but it's not actually being reduced when player fires Normal ammo
Cheers,
Source
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