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Steam News13 October 20258mo ago

Transformable weapons in NCORE. Part 3

Read part 1 to learn about the reasoning and inspirations for the weapon transformations. Read part 2 to learn more about the development process. Are player suggestions considered in weapon design?

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Full NCORE update

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What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
  • Events
changedRead part 1 to learn about the reasoning and inspirations for the weapon transformations.
changedAre player suggestions considered in weapon design?From the very beginning, the team has worked closely with players. Many refinements and adjustments stem from feedback gathered in focus groups. For example, players immediately loved the transformable weapon mechanics, but the initial 2-second transformation time had to be shortened — a tough challenge since the team wanted to preserve both the transformation principle and the cool animations.
changedAre player suggestions considered in weapon design?The Wolverine claws, which the pistol transforms into, only stayed in the game because of positive player feedback. The team initially thought the pistol needed reworking to morph into something else.
addedAre player suggestions considered in weapon design?After every playtest, all feedback is analyzed and turned into tasks for different dev teams, who systematically implement changes. Just imagine — players leave over 100 ideas after each playtest, and the team takes them into consideration. Some relate to current gameplay, others suggest new features. No wonder the devs are so eager for the alpha test!
addedAre player suggestions considered in weapon design?Some time later, a player who made a suggestion might see it realized in-game. Of course, not every idea makes it, but the most popular and interesting ones are added to NCORE. And seeing players’ reactions when their ideas come to life is a special joy for the devs.
changedAre player suggestions considered in weapon design?Don’t hesitate to share your ideas in the comments! And for the last part, we’ll explain how to get all these cool weapons we’ve talked so much about.
  • Read part 1 to learn about the reasoning and inspirations for the weapon transformations.

  • Read part 2 to learn more about the development process.

Are player suggestions considered in weapon design?

From the very beginning, the team has worked closely with players. Many refinements and adjustments stem from feedback gathered in focus groups. For example, players immediately loved the transformable weapon mechanics, but the initial 2-second transformation time had to be shortened — a tough challenge since the team wanted to preserve both the transformation principle and the cool animations.

The Wolverine claws, which the pistol transforms into, only stayed in the game because of positive player feedback. The team initially thought the pistol needed reworking to morph into something else.

After every playtest, all feedback is analyzed and turned into tasks for different dev teams, who systematically implement changes. Just imagine — players leave over 100 ideas after each playtest, and the team takes them into consideration. Some relate to current gameplay, others suggest new features. No wonder the devs are so eager for the alpha test!

Some time later, a player who made a suggestion might see it realized in-game. Of course, not every idea makes it, but the most popular and interesting ones are added to NCORE. And seeing players’ reactions when their ideas come to life is a special joy for the devs.

Don’t hesitate to share your ideas in the comments! And for the last part, we’ll explain how to get all these cool weapons we’ve talked so much about.

Source

Steam News / 13 October 2025

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