Since our last update, we have been hard at work on our next major update scheduled for Q1 2021, and we are eager to share some of the details with you.
Full notes
Full Naxia update
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What changed
0 fixes3 additions3 changes0 removals
Gameplay
Security
Maps
Store
changedIn the previous update, we focused on the character sheet, dynamic loot table, weapon switching, and procedural dungeons but we aren't satisfied just yet and will continue tweaking those features in the coming months, as well as shift our focus onto some of our core mechanics:
changedAjira’s Movement : Ajira is an assassin rogue and we wanted the players to feel this while playing as her, so we overhauled her movement to make controlling her feel faster and more responsive. This naturally makes traveling and exploring the world of Naxia much more enjoyable.
addedWeapon Art : we wanted every weapon to feel unique to use. For this update, each weapon will have its own new combo sets. We are working on making these combo sets fluid and smooth to ultimately give the player more control when engaging enemies. These combo sets are hand-crafted to be different on a mechanical level so you can incorporate them into a variety of playstyles. Combine this with our dynamic loot system and every build will feel like a new experience.
changedBoss Fights : We are working on more advanced behaviors for bosses. Giving them further control and making them more responsive to Ajira’s attacks and tactics, challenging the player to identify and exploit their weaknesses.
addedTighter Battlefields : Beware! Our new layouts are less spacious, watch your step as getting cornered by enemy groups can be lethal. Thankfully, Ajira’s faster control that is more responsive will allow players to position her on the battlefield to evade incoming attacks as well as take advantage of open opportunities to strike hard and deadly.
addedCharacters : We added new NPCs and shopkeepers with new armors and weapons to buy and acquire via quests.
Naxia changes
changedIn the previous update, we focused on the character sheet, dynamic loot table, weapon switching, and procedural dungeons but we aren't satisfied just yet and will continue tweaking those features in the coming months, as well as shift our focus onto some of our core mechanics:
changedAjira’s Movement : Ajira is an assassin rogue and we wanted the players to feel this while playing as her, so we overhauled her movement to make controlling her feel faster and more responsive. This naturally makes traveling and exploring the world of Naxia much more enjoyable.
addedWeapon Art : we wanted every weapon to feel unique to use. For this update, each weapon will have its own new combo sets. We are working on making these combo sets fluid and smooth to ultimately give the player more control when engaging enemies. These combo sets are hand-crafted to be different on a mechanical level so you can incorporate them into a variety of playstyles. Combine this with our dynamic loot system and every build will feel like a new experience.
changedBoss Fights : We are working on more advanced behaviors for bosses. Giving them further control and making them more responsive to Ajira’s attacks and tactics, challenging the player to identify and exploit their weaknesses.
addedTighter Battlefields : Beware! Our new layouts are less spacious, watch your step as getting cornered by enemy groups can be lethal. Thankfully, Ajira’s faster control that is more responsive will allow players to position her on the battlefield to evade incoming attacks as well as take advantage of open opportunities to strike hard and deadly.
Since our last update, we have been hard at work on our next major update scheduled for Q1 2021, and we are eager to share some of the details with you. Before diving in, we want to thank you for your patience and continuing support!
In the previous update, we focused on the character sheet, dynamic loot table, weapon switching, and procedural dungeons but we aren't satisfied just yet and will continue tweaking those features in the coming months, as well as shift our focus onto some of our core mechanics:
Ajira’s Movement: Ajira is an assassin rogue and we wanted the players to feel this while playing as her, so we overhauled her movement to make controlling her feel faster and more responsive. This naturally makes traveling and exploring the world of Naxia much more enjoyable.
AddedWeapon Artwe wanted every weapon to feel unique to use. For this update, each weapon will have its own new combo sets. We are working on making these combo sets fluid and smooth to ultimately give the player more control when engaging enemies. These combo sets are hand-crafted to be different on a mechanical level so you can incorporate them into a variety of playstyles. Combine this with our dynamic loot system and every build will feel like a new experience.
Enemies: Smarter, more dangerous enemies. Designed to be a threat alone as well as in groups. We are giving them a better understanding of the space and surroundings in which combat is taking place, creating interesting group encounters which force the player to respond differently to varying combinations of enemies.
Boss Fights: We are working on more advanced behaviors for bosses. Giving them further control and making them more responsive to Ajira’s attacks and tactics, challenging the player to identify and exploit their weaknesses.
Dungeons: More interesting layouts, including traps, hazards, and other surprises.
AddedTighter BattlefieldsBeware! Our new layouts are less spacious, watch your step as getting cornered by enemy groups can be lethal. Thankfully, Ajira’s faster control that is more responsive will allow players to position her on the battlefield to evade incoming attacks as well as take advantage of open opportunities to strike hard and deadly.
AddedCharactersWe added new NPCs and shopkeepers with new armors and weapons to buy and acquire via quests.
As always, we are looking forward to your feedback and feel free to reach out with any questions. Your feedback has helped us a lot in designing the previous update. Thanks for your effort and support in building Naxia. For other information and to talk about the game please Join Us on Discord: discord.gg/GZ3HmXS