Full notes
Full NAVYFIELD : CROSSFIRE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Dear Captains,
We released 1033 version.
Patch list
Added Last Standing Mode (One-Shot Kill Prevention Mode)
Last Standing Mode activates if DP drops below 25% within 2 seconds.
The DP bar blinks, and no damage is applied for 5 seconds.
This mode applies only once per battle.
If a ship's DP drops below 25%, nerf battle items that torpedo & gun reload accuracy are applied.
This mode does not apply to AI ships in online battles.
This mode applies to ships in PvE modes (Operation, Campaign, Survival).
This mode does not apply to ships in harbor assault.
- Submarine Button Policy ChangeSubmarine Surface Button added.
Added options for battle UI
Weapon range circle display ON/OFF
Submarine button policy ON/OFF
Balance adjustments for some battleships
US S-tier Battleship Kentucky
Anti-aircraft secondary guns changed from 8 to 4, traverse angle changed
4 anti-ship secondary guns added
US S-tier Battleship Project1058
Anti-aircraft secondary guns changed from 8 to 6
2 anti-ship secondary guns added
3up gun changed(Relaod 1920->1790, Damage 2468->1880, Range 3006->3012)
Old 3up gun moved to 2up gun
3up flightdeck can operate 1 tactical bomber
UK S-tier Battleship Duke of Edinburgh
Anti-aircraft secondary guns changed from 8 to 4, traverse angle changed
4 anti-ship secondary guns added
UK S-tier Battleship Beatty
Anti-aircraft secondary guns changed from 8 to 6
2 anti-ship secondary guns added
3up flightdeck can operate 1 tactical bomber
JPN S-tier Battleship Mikawa
3up gun changed for 18inch (Reload 1620->1680, Damage 2320->2350, Range 3242->3294)
JPN S-tier Battleship Atago
Anti-aircraft secondary guns changed from 8 to 6
2 anti-ship secondary guns added
3up flightdeck can operate 1 tactical bomber
JPN S-tier Battleship Owari
2 anti-ship secondary guns added
3up gun changed(Relaod 1900->1680, Damage 2530->2350, Range 3012->3294)
Old 3up gun moved to 2up gun
3up flightdeck can operate 1 tactical bomber
SN S-tier Battleship Project 69SE
Anti-aircraft secondary guns changed from 8 to 6
2 anti-ship secondary guns added
3up flightdeck can operate 1 tactical bomber
SN S-tier Battleship Proletariat
Increased secondary guns from 3 to 4
Added 2 anti-ship secondary guns
SN S-tier Battleship Project1058E
3up flightdeck can operate 1 tactical bomber
Anti-ship secondary gun enhance (Turret 2->3, Reload 1654->1250, Damage 2100->1350, Range 3006->2709)
SN S-tier Battleship Project21
Anti-aircraft secondary guns changed from 6 to 4, traverse angle changed
2 anti-ship secondary guns added
2up gun changed (Reload 1858->1620, Damage 1572->1740, Range 2888->3006)
KM S-tier Battleship Kaiser
Anti-ship secondary gun enhance (Turret 2->3, Reload 1320->1250, Damage 1760->1350, Range 2435->2709)
3-up gun reload time 1840->1800
KM S-tier Battleship Yorck
Changed basic sub weapon from mine to anti-ship secondary gun
Changed 1 up sub weapon from hedgehog to torpedo
3up flightdeck can operate 1 tactical bomber
KM B-tiers Battleship Kaiser (Level 120 Ship)
3-up gun reload time 1840->1800
RM S-tier Battleship Francesco Caracciolo(1940)
1up secondary weapon changed from hedgehog to torpedo
RM S-tier Battleship Italia
1up secondary weapon changed from hedgehog to torpedo
2up gun changed (Turret 4->3, Reload 2008->1650, Damage 1880->2100)
3up flightdeck can operate 1 tactical bomber
US, UK, JPN, KM, SN, MN Level 120 Battleship FCS enhanced
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
