Full notes
Full Navalia update
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What changed
- Performance
New update again! This time a little bit smaller than the two previous, but still some preatty big changes. CHANGES: - Agressive behaviour for Attack Queens. Now some of the Attack Queens will behave agressively and instead of attacking the planet they will target your closest ship. So now you need to think more carefully about your ship placement at the start of the battle. - New limitless option in Sandbox mode! I added an option to remove queen count, enemy count and part count limits from Sandbox. This may cause instability. But this feature was requested and I agreed that it would be cool to allow more freedom in the Sandbox. I stress tested the game with 20 Attack Queens and 1300+ simultanious enemy ships! It worked just fine, but FPS did drop of course :D - Added more variance to spawned enemy ships. Now the queens can produce different enemies even though the Queens use same textures. I also added more variance to the enemies. They now have different sizes and group radii. - Changes made to difficulty curve to make the game more challenging. - Sandbox difficulty slider moved to the management screen. Now you can change difficultu after you have created your fleet. - Increased the max researched part count to 6 - Increased research point cap to 100 Antti
Source
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