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Steam News26 October 20178y ago

1.3 Released!

New major update! From the feedback I have gotten I decided to make some MAJOR changes to Navalia. Especially to the battles. There are now many more Queens in one battle (up to 12 when it was 5 earlier).

Full notes

Full Navalia update

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What changed

0 fixes3 additions1 change0 removals
  • Balance
  • Performance
  • Gameplay
addedNew major update! From the feedback I have gotten I decided to make some MAJOR changes to Navalia. Especially to the battles. There are now many more Queens in one battle (up to 12 when it was 5 earlier). Two new queen types added to the game! Also, big changes to enemy behavior. Enemy ships now act more like an insect swarm and AI is handled by a separate thread that allows for more enemies in a battle. DETAILS: - Two new queen types! Killer queens that can disable your ships shields and target your mothership instead of the planet. Healer queen that decreases the damage your weapons do to ships in its range. So now there are 4 different queen types. I think this is quite a good addition considering that when released Navalia only had one/two queen types depending on how you counted the supply ships.
changedEnemy queen cloning/batching. There can now be multiple instances of the same Queen in battles. This allows big increase in queen count. Previously the max number of queens in battle was 5 now its 12! In addition, the GPU memory use is now lower than before as the queens can use same textures. - Enemy battle AI completely rewritten. The enemy now behaves more like one swarm. Also swarm size affects the difficulty by boosting enemy ship damage. I also separated the AI calculations to new CPU thread. This allows for more large-scale battles.
addedPlayers max fleet size increase from 7 to 10. - To help you manage expanded fleet size new grouping behavior added. You can now group your ships by pressing G + 1,2,3.... and then you can select your ship group by pressing CTRL + 1,2,3...
addedShip spawn positioning made more simple and versatile. You can now drag all your ships inside the defined spawn area at the start of the game. Antti
Players max fleet size710Players max fleet size increased, buff

New major update! From the feedback I have gotten I decided to make some MAJOR changes to Navalia. Especially to the battles. There are now many more Queens in one battle (up to 12 when it was 5 earlier). Two new queen types added to the game! Also, big changes to enemy behavior. Enemy ships now act more like an insect swarm and AI is handled by a separate thread that allows for more enemies in a battle. DETAILS: - Two new queen types! Killer queens that can disable your ships shields and target your mothership instead of the planet. Healer queen that decreases the damage your weapons do to ships in its range. So now there are 4 different queen types. I think this is quite a good addition considering that when released Navalia only had one/two queen types depending on how you counted the supply ships.

  • Enemy queen cloning/batching. There can now be multiple instances of the same Queen in battles. This allows big increase in queen count. Previously the max number of queens in battle was 5 now its 12! In addition, the GPU memory use is now lower than before as the queens can use same textures. - Enemy battle AI completely rewritten. The enemy now behaves more like one swarm. Also swarm size affects the difficulty by boosting enemy ship damage. I also separated the AI calculations to new CPU thread. This allows for more large-scale battles.

  • Players max fleet size increase from 7 to 10. - To help you manage expanded fleet size new grouping behavior added. You can now group your ships by pressing G + 1,2,3.... and then you can select your ship group by pressing CTRL + 1,2,3...

  • Ship spawn positioning made more simple and versatile. You can now drag all your ships inside the defined spawn area at the start of the game. Antti

Source

Steam News / 26 October 2017

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