Update log
Full Naval Action update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
Combat
Updated the grape shot damage falloff curve: grape shot now deals full damage up to 250 m (previously 300 m) and no damage beyond 400 m (previously 550 m)
Reduced grape shot damage to 14% of gun damage (previously 15%)
Reduced grape shot raking fire damage modifier from 2.5 to 2
Grape shot now becomes effective only when a side’s hitpoints are reduced to 30% (previously 35%)
Maximum grape shot damage is still reached when a side’s hitpoints are reduced to 25%
Set the angle required for a successful raking fire to 30 degrees
Reduced the boarding speed limit to 8 knots (previously 9 knots)
Updated NPC modules
Fixed a bug related to friendly fire crew damage against allied ships
Economy
The following ports now produce ammunition and repairs at increased prices to increase profitability of consumables crafters:
Pitt's Town
La Mona
Aves
La Tortue
Guayaguayare
Dariena
Great Corn
Tumbado
*Spotlight image by Lord High Adm Cochrane
Source
