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Steam News1 June 20261mo ago

πŸš€ Major Update 0.6.2: New Art Direction, Transportation & Traffic Simulation

🎨 Graphics & Visual Direction Over the past few months, the game has undergone a significant visual and gameplay update.

In this update7

Full notes

Full NationForge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions15 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • Server
  • UI and audio
  • Balance
added🎨 Graphics & Visual DirectionOver the past few months, the game has undergone a significant visual and gameplay update. The largest change is a complete transition from 32Γ—32 pixel art to a new 64Γ—64 hand-drawn art style, accompanied by improvements to transportation, traffic simulation, map generation, UI readability, and overall game performance.
changed🎨 Graphics & Visual DirectionThis update represents a major step toward establishing the final visual identity and gameplay direction of the project.
addedπŸš› Transportation SimulationAdded truck transport simulation on the country map.
added🚦 City TrafficAdded civilian traffic simulation within cities.
changed🚦 City TrafficVehicles now move dynamically through the road network.
changed🌎 Map Generation & PerformanceImproved placement of external map connections.

NationForge changes

addedOver the past few months, the game has undergone a significant visual and gameplay update. The largest change is a complete transition from 32Γ—32 pixel art to a new 64Γ—64 hand-drawn art style, accompanied by improvements to transportation, traffic simulation, map generation, UI readability, and overall game performance.
changedThis update represents a major step toward establishing the final visual identity and gameplay direction of the project.
addedAdded truck transport simulation on the country map.
addedAdded civilian traffic simulation within cities.
changedVehicles now move dynamically through the road network.

🎨 Graphics & Visual Direction

Over the past few months, the game has undergone a significant visual and gameplay update. The largest change is a complete transition from 32Γ—32 pixel art to a new 64Γ—64 hand-drawn art style, accompanied by improvements to transportation, traffic simulation, map generation, UI readability, and overall game performance.

This update represents a major step toward establishing the final visual identity and gameplay direction of the project.

πŸš› Transportation Simulation

  • Added truck transport simulation on the country map.

  • Goods are now physically transported between locations.

  • Trucks use different colors to indicate route assignments and cargo types.

🚦 City Traffic

  • Added civilian traffic simulation within cities.

  • Vehicles now move dynamically through the road network.

🌎 Map Generation & Performance

  • Improved placement of external map connections.

  • More continuous and natural map layouts.

  • More balanced resource distribution across maps.

  • Terrain generation adjusted for more realistic terrain shapes.

  • Faster map generation.

  • Improved loading performance and reduced loading times.

🏘️ District Improvements

  • Added resource indicators for districts.

  • Added district border highlights for improved visibility.

πŸ—ΊοΈ Map Interface & Readability

  • Added fertility and mineral distribution legends.

  • Added map overlay toggles:

    1. District Borders

    2. District Unlock Mask

    3. Map Legends

  • Improved map interaction and overall map readability.

βš–οΈ Balance Changes

  • Updated production chains and recipes.

  • Adjusted building requirements.

  • Rebalanced starting resources and resource availability.

  • City buildings now require road connections to become operational.

  • Furnaces now require coal to operate.

  • Foresters can now be placed on regular land tiles with a production penalty.

πŸ–₯️ User Interface

  • Replaced several text buttons with icons for improved clarity:

    1. Map View

    2. Legend Toggle

    3. Upgrade Button

  • Added a loading progress bar during game startup and loading.

Source

Steam News / 1 June 2026

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