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Steam News28 February 20264mo ago

πŸš€ Major Update 0.5.1 – Policies & Country Management

Policies System & Country Management Update This update introduces one of the core strategic mechanics of the game, completing the foundation for Early Access.

In this update15

Full notes

Full NationForge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions7 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Maps
addedπŸ›οΈ Policies System (NEW Core Mechanic)πŸ—οΈ Unlock new buildings
addedπŸ›οΈ Policies System (NEW Core Mechanic)37 policies have been added in this update, focusing on production optimization, resource efficiency, income growth, and building unlocks. Strategic policy planning is now essential for scaling your nation.
changedCity Hall (NEW Core Requirement)Must be built first to unlock other buildings
added🌍 Country Menu (NEW)A comprehensive country-level management interface has been added.
addedπŸ™οΈ City Needs (NEW)A dedicated City Needs Menu has been added.
addedπŸ—ΊοΈ Main Map & Menu ImprovementsMap legends added for better readability Toggle overlays for:

NationForge changes

addedπŸ—οΈ Unlock new buildings
added37 policies have been added in this update, focusing on production optimization, resource efficiency, income growth, and building unlocks. Strategic policy planning is now essential for scaling your nation.
changedMust be built first to unlock other buildings
addedA comprehensive country-level management interface has been added.
addedA dedicated City Needs Menu has been added.

Policies System & Country Management Update

This update introduces one of the core strategic mechanics of the game, completing the foundation for Early Access. The game is now fully playable with city-level and country-level management systems integrated.

πŸ›οΈ Policies System (NEW Core Mechanic)

Policies are now live! As your cities level up, you can enact policies to shape their development. Policies allow you to:

  • πŸ“ˆ Increase production efficiency

  • πŸ“‰ Reduce resource consumption

  • πŸ—οΈ Unlock new buildings

  • πŸ’° Increase city income

37 policies have been added in this update, focusing on production optimization, resource efficiency, income growth, and building unlocks. Strategic policy planning is now essential for scaling your nation.

πŸ›£οΈ Gameplay Additions & Changes

Dirt Road (NEW)

  • Can be built at 0 cost

  • Enables free transportation from Day 1

  • Allows early city connectivity

City Hall (NEW Core Requirement)

  • Must be built first to unlock other buildings

  • Contains small construction storage

  • Construction resources can:

  • Be unloaded at any time

  • Be pulled in/out like a warehouse

  • Resources cannot be loaded directly from City Hall

City development now starts with a meaningful foundation.

🌍 Country Menu (NEW)

A comprehensive country-level management interface has been added.

1. Country Overview

View national population and detailed city data:

  1. Basic stats (population, level)

  2. Active policies per city

  3. Resource quantities (Construction, Workers, Specialists, Admin)

2. National Resource Metrics

Monitor total:

  1. Quantity

  2. Production

  3. Consumption

  4. Imports

  5. Exports

Quickly cycle through cities to see:

  • Population & level progress

  • Transport routes

  • Overall development status

See:

  • International trading offers

  • Distance from nearest customs office

  • Trade expansion is now clearer and more strategic.

πŸ™οΈ City Needs (NEW)

  • A dedicated City Needs Menu has been added.

  • Overview of citizen needs

  • Satisfaction levels per resource and service.

Satisfaction Quick View

Resource needs and satisfaction are now displayed directly alongside population stats for faster decision-making.

πŸ—ΊοΈ Main Map & Menu Improvements

Map legends added for better readability Toggle overlays for:

  1. Terrain

  2. Fertility

  3. Mineral distribution

Available in:

  1. Main Map

  2. New Game Setup

Resource Menu Enhancements

Now clearly displays:

  1. Total city resources

  2. City-usable resources

  3. Factory storage (production-only)

  4. Global resources (international usage)

Cluster Storage View

See:

  • All cluster resources

  • Building-specific storage

Route Menu Filters

Routes can now be filtered by:

  1. Source city

  2. Destination city

  3. Resource

  4. Route type

πŸ—οΈ Building Upgrade System (NEW)

  • A dedicated Upgrade Tool Button has been added.

  • Activate upgrade mode

  • Click any eligible building to level it up

🎨 Graphics Improvements

  • Worker House Level 1, 2, and 3 assets upgraded

  • New bulldoze and upgrade cursors

Source

Steam News / 28 February 2026

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