NARNOK
Steam News 14 March 20262mo ago

v0.5 - NARNOK has cycles

March 2026 v0.5 adds cycles, site combining, site discovery, and a new card batch. Win at tier `5` to complete a cycle. Each new cycle starts one tier lower: cycle `1` starts at `4`, cycle `2` starts at `3`, cycle `3` s…

Update log

Full NARNOK update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions6 changes0 removals
  • Gameplay
  • Store
  • Balance
addedv0.5 adds cycles, site combining, site discovery, and a new card batch.
addedEach new cycle starts one tier lower: cycle `1` starts at `4`, cycle `2` starts at `3`, cycle `3` starts at `2`
addedNew combined sites: `Asupaloopa`, `Egger`, `Winstor`, `Lazbuy`, `Shtealer`, `Fitchie`, `Plother`, `Plotherfother`
changedHausguid — spawns a random item every `18s`
changedFaloovian — cost `60 NAR`, `20 NOK` -> `60 NAR`, `60 NOK`; cooldown `1s` -> `1.2s`
changedGlandoid — spawn `30 NAR`, `30 NOK` on adjacent activation -> gather `5% NAR` of neutral pool on adjacent activation

March 2026

v0.5 adds cycles, site combining, site discovery, and a new card batch.

Win at tier `5` to complete a cycle.

  • Each new cycle starts one tier lower: cycle `1` starts at `4`, cycle `2` starts at `3`, cycle `3` starts at `2`

  • Cycle `1 -> 2` lets you keep `5` sites

  • Cycle `2 -> 3` lets you keep `8` sites

  • Win the last cycle to win the run!

The transition forces you to choose which `5` sites carry forward.

Compatible sites can now combine.

  • New combined sites: `Asupaloopa`, `Egger`, `Winstor`, `Lazbuy`, `Shtealer`, `Fitchie`, `Plother`, `Plotherfother`

  • Prumm — permanently buffs adjacent allies by `+5 NAR`, `+5 NOK` every `11s`

  • Zergo — gathers `30%` of both pools every `7s`

  • Scuttle — 50% chance to yoink a random small enemy card every `10s`, max `1` time; combines with `Buttle` on battle win

  • Buttle — 50% chance to yoink a random small enemy card every `10s`, max `1` time; combines with `Scuttle` on battle win

  • Scuttbutt — steals twice at `60%`

  • Ngottly — gathers `7 NAR`, plus `7 NAR` per enemy, every `4.8s`

  • Hausguid — spawns a random item every `18s`

  • Gromintler — gathers `5 NAR`, `5 NOK` every `5s`; gains `2x` base gather on battle win

  • Faloovian — cost `60 NAR`, `20 NOK` -> `60 NAR`, `60 NOK`; cooldown `1s` -> `1.2s`

  • Poiplexo — gather `8 NOK` every `2s` -> gather `2% NAR`, `2% NOK` every `2.5s`; cost `50/50` -> `0/52`

  • Glandoid — spawn `30 NAR`, `30 NOK` on adjacent activation -> gather `5% NAR` of neutral pool on adjacent activation

  • Glizzard — spawn `55 NAR` -> `32 NAR`; cost `40/40` -> `77/10`

  • Shumpfunts — cost `20/20` -> `25/25`; cooldown `8.7s` -> `8.4s`

  • Quhaunt — trigger output `8 NAR`, `8 NOK` -> `44 NAR`, `44 NOK`; cost `80/30` -> `90/70`

  • Fulking — reworked from right-side `70 NOK` gather trigger into `10% NAR`, `10% NOK` steal every `8s`

  • Tyrands — `36 NOK` -> `100 NAR`, `100 NOK`; cost `90/55` -> `200/220`

  • TizzTizz — gather `5 NAR`, `5 NOK` -> `25 NAR`, `25 NOK`; on site sold scaling `+4/+4` -> `+8/+8`

  • Ussingorstergramme — all-ally boost `+50/+50` -> `+60/+60`

  • Babu — cost `30 NAR`, `70 NOK` -> `180 NAR`, `70 NOK`

  • Ditu — now explicitly scales its gather by allied unit count

  • HagHag — cost `90 NAR`, `50 NOK` -> `75 NAR`, `50 NOK`

  • Hoid — cost `40 NAR`, `40 NOK` -> `70 NAR`, `40 NOK`

Source

Steam News / 14 March 2026

Open original