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Steam News14 May 20261mo ago

v0.091 - Fix desync on join for high ping

I've increased the base synchronization depth to make it possible to join players with pings up to 200ms without dropping actions.

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedI've increased the base synchronization depth to make it possible to join players with pings up to 200ms without dropping actions. This will make it harder to get into games with over 1,000 balls, but I think it's more important to be able to play across the ocean.

Narball changes

changedI've increased the base synchronization depth to make it possible to join players with pings up to 200ms without dropping actions. This will make it harder to get into games with over 1,000 balls, but I think it's more important to be able to play across the ocean.

I've increased the base synchronization depth to make it possible to join players with pings up to 200ms without dropping actions. This will make it harder to get into games with over 1,000 balls, but I think it's more important to be able to play across the ocean.

Source

Steam News / 14 May 2026

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