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Latest NAPOLEON: RULE OF IRON updates
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- NAPOLEON: RULE OF IRON
Path 1.0.7
Hello, just a tiny update with some performance improvements.
Announcement1 changePerformance - NAPOLEON: RULE OF IRON
Update 1.0.6
Hello everyone, here with another update: adjusted scroll sensitivity settings to have a larger range. You might have to readjust your settings. fixed a bug where when controllers were connected this was causing issues…
Announcement2 changesFixGameplay - NAPOLEON: RULE OF IRON
❗Update Required
I want to let you know about an important update. A recently identified security vulnerability with Unity has been spotted, and while there is currently no evidence of impact on users, I'm taking all relevant steps to e…
Security3 changesGameplay - NAPOLEON: RULE OF IRON
Update 1.0.5
Hello everyone, here with another update: when hovering your mouse over multiple units the game will now cycle through them for the tooltip. This allows you to see each units status all the time which is especially usef…
Announcement3 changesFixGameplay - NAPOLEON: RULE OF IRON
Announcing my next project
Hello everyone, First things first: I’m still working on Napoleon, and the next update is coming tomorrow. I’ve also been working on a new game. Rule of Iron: Dark Age takes you to the medieval era, still at true 1:1 sc…
Store3 changesGameplay - NAPOLEON: RULE OF IRON
Update 1.0.4
Hello, I'm back with a new update! Small tooltip adjustments. Minor main-menu UI enhancements. Updated credits text. Adjusted Toulon timer. Added splash screen. The battle timer can now be disabled for historical battle…
Announcement9 changes1 numericGameplay - NAPOLEON: RULE OF IRON
New Price: $19.99
Thanks for the feedback—this should make it easier to jump in. I want more people to try it now, not only during sales. If you already bought: thank you for supporting me early! Also an update is coming soon to disable…
Announcement - NAPOLEON: RULE OF IRON
Patch 1.0.3.1
- Fixed a bug where ammo wasn’t transferred from the campaign to the battle - Slightly modified the battle of Castiglione
Announcement1 changeFix - NAPOLEON: RULE OF IRON
Patch 1.0.3
Hello everyone. I am mostly publishing more UI tweaks today. Sorry about this I have been laser focused on gameplay. After the recent patches the UI should be much better and clearly understandable now. Patch 1.0.3 - Yo…
Announcement2 changesUI/audioGameplay - NAPOLEON: RULE OF IRON
Patch 1.0.2
Here's another small update. - Fixed a bug regarding deployment zone spawning - You can now skip the Intro by pressing ESC - Slight UI Improvements
Announcement1 changeFixUI/audio - NAPOLEON: RULE OF IRON
Patch 1.0.1
Hello everyone! Thank you for all your support and feedback since launch. I've been listening and am happy to release the first patch, which focuses on quality-of-life improvements, smarter AI, and bug fixes. Patch 1.0.…
Announcement5 changesFixGameplay - NAPOLEON: RULE OF IRON
Release
Napoleon: Rule Of Iron is now available on Steam for Windows and MacOS!
Announcement1 changeGameplay - NAPOLEON: RULE OF IRON
Campaign, AI & Release Date
Hey guys, I have been hard at work the past few weeks with finalising the campaign. The key feature of the campaign is that you can buy infantry, cavalry and artillery units inbetween battles with the rewards you gain f…
Announcement2 changesGameplay - NAPOLEON: RULE OF IRON
Combat System
Hey guys, I wanted to go a bit more in depth of the combat system. Nobody has ever done a tactical rts game like this with up to 500.000 soldiers on screen so I had to pioneer many things. It turns out that this poses u…
Announcement3 changesMapsBalance - NAPOLEON: RULE OF IRON
First Gameplay Footage
Hey guys! Today I am publishing the first gameplay footage of NAPOLEON: RULE OF IRON. It shows the battle of Austerlitz in 1:1 scale. It demonstrates the core gameplay mechanics, some of the AI features and also a bit o…
Announcement1 changeGameplay



