Full notes
Full Nanokings update
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What changed
- Gameplay
Nanokings changes
Hail Vikings!
It’s been quite a while since we last posted - and today, we’re very excited to finally say: We’re Back!
Even though we have been quiet on Steam, our development never stopped, and we have been active in other places, too. Our team has been working hard during the nearly two years since our last post, and we have been improving and expanding Nanokings the whole time.
Nanokings has had a graphical makeover, huge reworks and implementations and new interesting mechanics, and there is still more to come, but from now on, we hope to keep everyone interested in Nanokings far better informed!
To reflect these changes, we have updated our Steam Page to show off all the new features and assets, new gameplay elements and more, so we hope you will have a look at just how far we’ve come! It is difficult to express just how proud we are of our team’s efforts and all the hard work they have put into Nanokings.
The team is now in a strong and stable place with development, which means we plan to let you hear from us a lot more often from now on, and we hope to engage with you all a lot more, too!
If you're interested in following the development a little more closely, and maybe just talking with us, consider joining our Discord!
What’s Next?
We want to keep you updated on the development every few weeks, and in the very near future, we will be holding public playtests!
Last, but not least, thank you so much for sticking with us, and welcome if you’re new here. Your support means so much to us, and we can’t wait to show you all the cool things we have planned.
Runic Dices Entertainment Steam post image
Source
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