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Full Nanokings update
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Repeated intro
Greetings Vikings,
What changed
- Gameplay
Nanokings changes
We have some really exciting news to share with you all! What’s it about? Let’s check them out!
Steam demo
After many months of hard work, we’re happy to announce that Nanokings demo is on its way to Steam and, while we don’t have a set date at this time, we aim to release it in a very near future so stay tuned for that!
Visual overhaul
The biggest thing that we’ve been working on for months now is a full visual revamp! We’re talking about completely changing the art style of the game to pixel art.
The art style of Nanokings has evolved and changed several times during the development process. If you’ve participated in any of our previous alpha tests, you might be familiar with the art style of the game’s earlier incarnations. After landing on the current art style, we’ve decided to focus on developing the core gameplay loop and mechanics first before changing the visual to what we truly wanted them to be. Now we’re taking them into a new and final direction, pixel art!
The entire team is incredibly excited to share the new visual with all of you in a very near future.
Future news updates
Lastly, some news on future updates and devlogs! To be fully transparent, we have been a bit too quiet in the past, mostly because we were working hard on developing the game, a process during which lots of aspects weren’t finalized so we didn’t want to share information that was always subject to change. Instead, our team had prioritized nailing the visual and mechanical identity of Nanokings. As we’re moving ever closer to the demo release, a lot of things have been finalized, and now we have a ton of info and content to share with all of you!
We will be actively sharing the development process, artwork, behind the scenes stuff and many more as we approach the demo release!
Source
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