Update log
Full Naev update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
The beta has already given its fruits finding some major issues including game not starting on certain platforms, and the game not saving when exiting via the small menu while landed. We’ve also taken the opportunity to significantly reduce the entire size of the game by using advanced image and audio codecs making the full game less than half the original side with no real side effects. There are also minor fixes to different aspects of the game.
Download size wins
Moving to lossy assets shrank the builds by 60-70% across the board compared to 0.13.0-beta.1:
| Build | Old size (beta.1) | New size (lossy) | Reduction |
|---|---|---|---|
| Windows 64-bit installer | 618.9 MiB | 223.9 MiB | -395.0 MiB (~64%) |
| macOS universal DMG | 623.2 MiB | 202.5 MiB | -420.7 MiB (~67%) |
| Linux 64-bit AppImage | 659.6 MiB | 262.5 MiB | -397.1 MiB (~60%) |
| Source archive | 550.2 MiB | 150.2 MiB | -400.0 MiB (~73%) |
If you notice visual artifacts or audio quality issues from the new lossy assets, please let us know (platform, location, and any steps to see/hear it help). We don’t expect this to be the last beta, so, as always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms.
To download this build, pick the "beta" branch on Steam!
Changes since 0.13.0-beta.1
Fixed crash with appimage on certain systems
Fixed game not saving when exiting while landed via the small menu
Use lossy compression to significantly decrease the size of the game
Right-clicking on a spob or jump point will both select it and take you there
Fixed VN not looking up images with explicit file extensions
Properly define cargo dependency patches
Don’t specify webp for PSO-2434
- maikki1fixed warning when player boards the ship fast
Fixed new svg-based portrait generator breaking with some API usage
Fixed some strings and updated translations
Source
