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Steam News16 June 20215y ago

VILLAGE LIFE WOOD CHOPPING

Hello Slavic Builders! Today you may take a look at our first tests of the resource gathering mechanics.🪓 In Mythos: Slavic Builder, you can assign selected dwellers to any work building so they start their new job.

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Full Mythos: Build & Survive update

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What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Maps
addedHello Slavic Builders!Today you may take a look at our first tests of the resource gathering mechanics.🪓 In Mythos: Slavic Builder, you can assign selected dwellers to any work building so they start their new job. They will bustle to give you stable production, collecting materials, processing them and filling your storages with them, until they get hungry, but we'll talk about it on another occasion.😊
changedHello Slavic Builders!The majority of raw materials, such as wood and berries, will be gathered by workers directly from the sources found on the map, however, sometimes you will need more advanced resources to keep your people safe and thriving. Your skilled specialists will work along the entire production chains to transform one material into another, such as burning clay into bricks, forging steel into weapons or grinding grain into flour which can then be used to bake bread.🍞
changedHello Slavic Builders!Our idea was to create a settlement in which the dwellers would be independently roaming between the buildings, giving the impression of a village that lives its own life, in which something is constantly happening, like in an anthill. ❤️

Mythos: Build & Survive changes

addedToday you may take a look at our first tests of the resource gathering mechanics.🪓 In Mythos: Slavic Builder, you can assign selected dwellers to any work building so they start their new job. They will bustle to give you stable production, collecting materials, processing them and filling your storages with them, until they get hungry, but we'll talk about it on another occasion.😊
changedThe majority of raw materials, such as wood and berries, will be gathered by workers directly from the sources found on the map, however, sometimes you will need more advanced resources to keep your people safe and thriving. Your skilled specialists will work along the entire production chains to transform one material into another, such as burning clay into bricks, forging steel into weapons or grinding grain into flour which can then be used to bake bread.🍞
changedOur idea was to create a settlement in which the dwellers would be independently roaming between the buildings, giving the impression of a village that lives its own life, in which something is constantly happening, like in an anthill. ❤️

Hello Slavic Builders!

Today you may take a look at our first tests of the resource gathering mechanics.🪓 In Mythos: Slavic Builder, you can assign selected dwellers to any work building so they start their new job. They will bustle to give you stable production, collecting materials, processing them and filling your storages with them, until they get hungry, but we'll talk about it on another occasion.😊

The majority of raw materials, such as wood and berries, will be gathered by workers directly from the sources found on the map, however, sometimes you will need more advanced resources to keep your people safe and thriving. Your skilled specialists will work along the entire production chains to transform one material into another, such as burning clay into bricks, forging steel into weapons or grinding grain into flour which can then be used to bake bread.🍞

Our idea was to create a settlement in which the dwellers would be independently roaming between the buildings, giving the impression of a village that lives its own life, in which something is constantly happening, like in an anthill. ❤️

How do you like it? Please let us know in the comments! :)

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Steam News / 16 June 2021

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