In this update4
Full notes
Full Mythic Kart Maker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Mythic Kart Maker changes
Do you wish there were more items in Kart Maker?
If no, jump to the next section, & definitely don't read the next bullet point.
if yes, I telepathically heard your wish through the vast Kart Maker spy netwo- I mean... through the good spirits that inhabit this realm, & I have decided to bless you with some wonderful items, my sweet summer child.
Oh, & unlocks... I think I have some of those in my chest
The bad news - you have to unlock tracks in single player now.
The good news - you have to unlock tracks in single player now, which means the games progression system is already in motion.
You can also unlock the single player tracks by completing Steam tracks as well. All 3 modes have crystals for you to win, but you need to get the gold to net any crystals.
So Far, the single player tracks are the same as before, but there is one new character to unlock.
Changes:
Added - Progression / Unlock system
Win Races, Battle, & Time Attack to unlock tracks, racers, & more (upcoming)
Many single player tracks now need crystals to unlock.
Added - King Seal (Unlockable Character)
Added - Sword
Slice & stab the other racers
Press A to do a 360 degree slice
Added - Turret
Hold A to fire at enemies (32 bullets)
Added - Golden Quick Boots
Float briefly when using the golden quick boots (3 uses)
Added - Mine
Leave behind to cause explosion if hit
Can be destroyed with other items
Added - Multi Mines
(3 uses)
Added - Option to adjust Ceiling Height
(Track Options > Track > Adjust Ceiling)
Fixed - Split path & early finish bugs, as well as placement tracking bugs
Coming Soon:
3 unlockable characters
Asgaard Theme (Heaven)
Shallow water tiles
A couple buildings (3D)
Directional Signs
Cave Waterfall
Grass tufts & more scenery objects
Tumbleweed & cave crystals (lights) for last month's themes
Source
Changelog.gg summarizes and formats this update. How we read updates.
