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Steam News2 September 202510mo ago

Patch Notes - Sept 2 2025

Hey folks! The holiday pushed my weekend a little longer than usual but here's the early week update. Traps have been cleaned up to trigger more consistently.

In this update1

Full notes

Full Mythic Factor: Leaving the Labyrinth update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks!

What changed

2 fixes1 addition0 changes0 removals
  • Server
  • Maps
  • Gameplay
addedTraps have been cleaned up to trigger more consistently. Crystals are reacting to traps again and the scoreboard is properly tracking deaths. I also added a spectate ability once a player has died which currently works better for the server player. Now that the Twitch functionality is working, only the server player is able to connect to Twitch so the spectate ability works well for streaming but needs some improvements for clients.
fixedBug Fixes:Traps and Crystals interact again - Crystals have a maximum movement speed to help with trap chaos - Deaths are properly tracked through the scoreboard - Twitch Integration is enabled for the host with new in-game reactions - Charge bar disappears on death - Navigation for AI is now generating over more of the map to allow monster reactions from greater distances - Corrected warnings in the Online Subsystem - On death characters can click to view other players
fixedBug Fixes:Enjoy and thank you for following the development of Mythic Factor: Leaving the Labyrinth! <3

Mythic Factor: Leaving the Labyrinth changes

addedTraps have been cleaned up to trigger more consistently. Crystals are reacting to traps again and the scoreboard is properly tracking deaths. I also added a spectate ability once a player has died which currently works better for the server player. Now that the Twitch functionality is working, only the server player is able to connect to Twitch so the spectate ability works well for streaming but needs some improvements for clients.
fixedTraps and Crystals interact again - Crystals have a maximum movement speed to help with trap chaos - Deaths are properly tracked through the scoreboard - Twitch Integration is enabled for the host with new in-game reactions - Charge bar disappears on death - Navigation for AI is now generating over more of the map to allow monster reactions from greater distances - Corrected warnings in the Online Subsystem - On death characters can click to view other players
fixedEnjoy and thank you for following the development of Mythic Factor: Leaving the Labyrinth! <3

The holiday pushed my weekend a little longer than usual but here's the early week update.

Traps have been cleaned up to trigger more consistently. Crystals are reacting to traps again and the scoreboard is properly tracking deaths. I also added a spectate ability once a player has died which currently works better for the server player. Now that the Twitch functionality is working, only the server player is able to connect to Twitch so the spectate ability works well for streaming but needs some improvements for clients.

Bug Fixes:

  • Traps and Crystals interact again - Crystals have a maximum movement speed to help with trap chaos - Deaths are properly tracked through the scoreboard - Twitch Integration is enabled for the host with new in-game reactions - Charge bar disappears on death - Navigation for AI is now generating over more of the map to allow monster reactions from greater distances - Corrected warnings in the Online Subsystem - On death characters can click to view other players

Enjoy and thank you for following the development of Mythic Factor: Leaving the Labyrinth! <3

Source

Steam News / 2 September 2025

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