Full notes
Full Mythic Factor: Leaving the Labyrinth update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey folks!
What changed
- Maps
- Gameplay
This project has been an incredibly informative and constructive journey from start to finish. Every stage of development—from early prototypes to polishing the final build—has contributed to meaningful growth in understanding the full process of building, refining, and releasing a video game.
A huge thank you to everyone who offered feedback, encouragement, and support along the way. Your involvement helped guide development and kept this project moving forward. That support made a real difference.
Today marks the full release of the game. While this chapter is complete, development doesn’t end here. More games are coming, and as deeper features are learned and new opportunities arise that can benefit this title, updates will be delivered accordingly.
Thank you for being part of the journey.
Bug Fixes:
Adjusted level loading sequence to restore lighting sooner
Loading screen between levels has been sectioned with load lines
Thank you so very much for following the development of Mythic Factor: Leaving the Labyrinth <3
Source
Changelog.gg summarizes and formats this update. How we read updates.
