Full notes
Full Mythfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Fixes
- Store
Features
Added more phases to the temple guardian bossfight
Updates to all T5 Biomes: Mostly decorations and monster upgrades
There is a new quest in town! It becomes available after completing the first quest "Fragments of the Veil"
DOT status effect rework for monsters.
Bleed Effect now also ticks for 0.25% of the monster's current HP
Burn effect ticks for 0.75% of the monster's current HP
Poison effect now stacks until 100, then deals 2% of the monster's maximum HP
Burn is now cleared when you go swimming in water
Fixes
Fix bug where mobs in frostvale were dropping Grug Pit dungeon
Fix bug in ice golem fight where he would stall
Fix swimming animation visual bugs for player and mobs
Fixed boss colliders that were too small
Fixed Grug boss who was throwing a red X instead of a skellington
Improve logout time for when players desync
Crafting and shop menus have better visual distinction for items you cant afford
Source
Changelog.gg summarizes and formats this update. How we read updates.
