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Steam News8 January 20215y ago

Coming soon - Hammer Skills (Talents)!

Hello adventurers! Mystic Hammer development moves on even post-launch with free updates coming soon. Here is a peek of what I'm working on.

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Full Mystic Hammer update

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Hello adventurers!

What changed

0 fixes0 additions3 changes0 removals
  • Workshop
  • Balance
  • Gameplay
changedMystic Hammer development moves on even post-launch with free updates coming soon. Here is a peek of what I'm working on. It's a rough draft, but here is the idea:
changedHammer Skills (Talents) - When you level up, you gain skill points to put in your hammer. The base level of each ability has 10 points. Each point will increase Direct dmg, DoT, healing, or HoT depending on what kind of skill it is. The fun happens when you max out at 10 points. You will unlock the skill's "Mastery".
changedMasteries is where it will get interesting. Tired of casting poison multiple times on the board? Be a master of poisons and inflict all 5 stacks of poison at once! Tired of your super tanky high-level paladins getting healed for a static amount? Healing mastery will convert HP healed to % of Max HP healed. This means higher level tower runs so you can start scaling!

Mystic Hammer changes

changedMystic Hammer development moves on even post-launch with free updates coming soon. Here is a peek of what I'm working on. It's a rough draft, but here is the idea:
changedHammer Skills (Talents) - When you level up, you gain skill points to put in your hammer. The base level of each ability has 10 points. Each point will increase Direct dmg, DoT, healing, or HoT depending on what kind of skill it is. The fun happens when you max out at 10 points. You will unlock the skill's "Mastery".
changedMasteries is where it will get interesting. Tired of casting poison multiple times on the board? Be a master of poisons and inflict all 5 stacks of poison at once! Tired of your super tanky high-level paladins getting healed for a static amount? Healing mastery will convert HP healed to % of Max HP healed. This means higher level tower runs so you can start scaling!

Mystic Hammer development moves on even post-launch with free updates coming soon. Here is a peek of what I'm working on. It's a rough draft, but here is the idea:

Hammer Skills (Talents) - When you level up, you gain skill points to put in your hammer. The base level of each ability has 10 points. Each point will increase Direct dmg, DoT, healing, or HoT depending on what kind of skill it is. The fun happens when you max out at 10 points. You will unlock the skill's "Mastery".

Masteries is where it will get interesting. Tired of casting poison multiple times on the board? Be a master of poisons and inflict all 5 stacks of poison at once! Tired of your super tanky high-level paladins getting healed for a static amount? Healing mastery will convert HP healed to % of Max HP healed. This means higher level tower runs so you can start scaling!

Look for this update soon(ish)! Enjoy the game and thanks so much for the feedback. Tell your friends!

Source

Steam News / 8 January 2021

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