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Steam News5 July 20242y ago

2024.07.05 Weekly update

English announcements are generated by translation tools and may have inaccurate descriptions, please forgive me New features The main level can now be re-entered through the Documents screen The main story can now be r

In this update3

Full notes

Full Mystery Of Dust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes6 additions5 changes3 removals
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • UI and audio
addedNew featuresThe main level can now be re-entered through the Documents screen
addedNew featuresThe main story can now be re-viewed through the Documents screen
changedQuality updateMain part of the level difficulty optimization
addedQuality updateAdded an additional wave cue line to the main level
addedQuality updateMain Line Chapter 1 adds a teaching level related to "target selection"
changedQuality updateReduced the difficulty of the Boss level in the first episode of the main line
bandwidth limit for main level 2-667bandwidth limit for main level 2-6 increased, buff

Mystery Of Dust changes

addedThe main level can now be re-entered through the Documents screen
addedThe main story can now be re-viewed through the Documents screen
changedMain part of the level difficulty optimization
addedAdded an additional wave cue line to the main level
addedMain Line Chapter 1 adds a teaching level related to "target selection"

English announcements are generated by translation tools and may have inaccurate descriptions, please forgive me

New features

  • The main level can now be re-entered through the Documents screen

  • The main story can now be re-viewed through the Documents screen

Quality update

  • Removes collisions between hall protagonists and NPCS

  • Main part of the level difficulty optimization

  • Added an additional wave cue line to the main level

  • Main Line Chapter 1 adds a teaching level related to "target selection"

  • Reduced the difficulty of the Boss level in the first episode of the main line

  • The bandwidth limit for main level 2-6 has been increased from 6 to 7

  • Added some "Hold the Line" levels: enemies appear in advance when invincible on the field

  • Optimize holographic projection effect, no longer appear strange colors

  • Hanelore's active abilities have more color effects

  • Add the skill name of the Boss skill prompt text, modify some of the text

  • Changed some background CG art resources

Fault repair

  • Certain actions will no longer be triggered multiple times within the same scheduling chain

  • The cooldown of the normal effects of Talent Energy Loop now takes effect correctly

  • Fixed an issue where a chip entry error reduced defense

  • Fix [Broken Army] stack logic does not match description issue

  • Fixed an issue where the entries in the Impasse series did not take effect

  • Fixed an issue where Bionic unit Passive Ability increased Life cap does not take effect

  • Fixed an issue where special effects did not appear when the boss was invincible in Chapter 1

  • Fixed the issue that the main level 3-9 could not generate some waves and the game could not end due to the high output

  • Fixed the chip drop level of some main level is too low

  • Autotroopers no longer stubbornly try to attack targets in an unselectable state

  • Fixed an issue where effects with duration would sometimes end abnormally

  • Fixed an issue where a fatal exception to effects parameter injection could cause the game to stall

  • Fixed an issue where some effects would not play correctly in certain situations

  • Fixed an issue where unstoppable effects do not turn with units

  • Fixed issues with Hanelore and Vitalia's personal information interface, talents and instructions in wrong order

finally Have a great weekend

Source

Steam News / 5 July 2024

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