In this update3
Full notes
Full Mystery Of Dust update
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What changed
- Gameplay
- Performance
- Balance
- Fixes
- UI and audio
Mystery Of Dust changes
English announcements are generated by translation tools and may have inaccurate descriptions, please forgive me
New features
The main level can now be re-entered through the Documents screen
The main story can now be re-viewed through the Documents screen
Quality update
Removes collisions between hall protagonists and NPCS
Main part of the level difficulty optimization
Added an additional wave cue line to the main level
Main Line Chapter 1 adds a teaching level related to "target selection"
Reduced the difficulty of the Boss level in the first episode of the main line
The bandwidth limit for main level 2-6 has been increased from 6 to 7
Added some "Hold the Line" levels: enemies appear in advance when invincible on the field
Optimize holographic projection effect, no longer appear strange colors
Hanelore's active abilities have more color effects
Add the skill name of the Boss skill prompt text, modify some of the text
Changed some background CG art resources
Fault repair
Certain actions will no longer be triggered multiple times within the same scheduling chain
The cooldown of the normal effects of Talent Energy Loop now takes effect correctly
Fixed an issue where a chip entry error reduced defense
Fix [Broken Army] stack logic does not match description issue
Fixed an issue where the entries in the Impasse series did not take effect
Fixed an issue where Bionic unit Passive Ability increased Life cap does not take effect
Fixed an issue where special effects did not appear when the boss was invincible in Chapter 1
Fixed the issue that the main level 3-9 could not generate some waves and the game could not end due to the high output
Fixed the chip drop level of some main level is too low
Autotroopers no longer stubbornly try to attack targets in an unselectable state
Fixed an issue where effects with duration would sometimes end abnormally
Fixed an issue where a fatal exception to effects parameter injection could cause the game to stall
Fixed an issue where some effects would not play correctly in certain situations
Fixed an issue where unstoppable effects do not turn with units
Fixed issues with Hanelore and Vitalia's personal information interface, talents and instructions in wrong order
finally Have a great weekend
Source
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