In this update3
Full notes
Full Mystery Of Dust update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Mystery Of Dust changes
Update Announcement
We haven’t released any update reports recently. This is because, after a comprehensive evaluation, we found that the current version is far from our expected quality, with significant flaws in resource presentation and level design that cannot be overlooked. Therefore, we have decided to undergo a full reconstruction.
What we've completed so far:
Optimization and adjustments of Chapter 1's storyline
Redesign of Chapter 1 levels, units, and mechanics
Reset of tutorial level TR-0
Redesign of character attack effects
Complete overhaul of the aggro and targeting system
What we are currently working on:
Optimization and adjustments for subsequent storylines
Production of Chapter 1 levels
Redesign of Chapters 2 and 3 levels, units, and mechanics
Optimization of visual effects (character art, UI, lobby modeling, dynamic effects, etc.)
Our future plans include:
Design of Chapter 4 in the main storyline
New characters
Redesign of scenario drills (free levels)
New modes and levels
The new development will take quite some time, as we are prioritizing overall quality over rushing the release of updates. Thank you to all players for your support and patience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
