Myriad Mayhem
Steam News 23 October 20256mo ago

0.73.2.0 (@Experimental Branch)

Summary Just a small patch to mainly fix & "balance" stuff with latest patch Meteor has been heavily buffed — currently a bit over powered by design for testing and feedback. Reduced Fire friendly fire damage from 100%…

Update log

Full Myriad Mayhem update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes4 additions11 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Events
  • Workshop
changedSummaryJust a small patch to mainly fix & "balance" stuff with latest patch
changedSummaryReduced Fire friendly fire damage from 100% → 10% .
changedSummaryAdjusted a few things.
fixedSummaryFixed various bugs, primarily affecting the new Meteor ability.
addedQuality of LifeAbility info / Talent description now have some extra space before StatusEffect and SubAbilities to make it easier to read (Fully Meteor Magma core got a very long description)
addedBalancingFirebolt Everkindle - talent now also add piercing to the firebolt - It was meant to be one of the strongest “primary abilities” (non-mana cost filler-ability) vs tough targets (I’m working on adding bosses) - But it really is a large sacrifice to take a full quickbar slot just for that, so now it works better vs groups
Reduced Fire friendly fire damage100% to 10%Increased Meteor’s AreaSize:16 to 20Meteor MagmaCore AreaSize:24 to 60Meteor MagmaCore AreaSize: 24 -> 60 Duration:4 to 6

Summary

Just a small patch to mainly fix & "balance" stuff with latest patch

  • Meteor has been heavily buffed — currently a bit over powered by design for testing and feedback.

  • Reduced Fire friendly fire damage from 100% → 10%.

  • Adjusted a few things.

  • Fixed various bugs, primarily affecting the new Meteor ability.

Quality of Life

  • Ability info / Talent description now have some extra space before StatusEffect and SubAbilities to make it easier to read (Fully Meteor Magma core got a very long description)

Balancing

  • Firebolt Everkindle - talent now also add piercing to the firebolt - It was meant to be one of the strongest “primary abilities” (non-mana cost filler-ability) vs tough targets (I’m working on adding bosses) - But it really is a large sacrifice to take a full quickbar slot just for that, so now it works better vs groups

  • Fire spells friendly fire reduced to 10% (I think ~25% might be better, but rather start extreme, to see if it fixes the issue)

    • The big problem atm - you have no “meatshield” to tank for you with 100% friendly fire, I still really want some left, to emphasize fire’s “chaotic nature” that brings high risk & high reward, and also encourage the player to “attack from enemies side / flanks. - Maybe later I can add a strong ice-wall ability or similar and still keep the high friendly-fire percentage, but only thing now would be MagicCircle with Aegis, and that is a bit too much forcing the player into specific “build-style” & only use fire-spells when you can do that (clean whole screen with enemies AND your kind allies sacrifice!)

  • CosmeticReduced Firebolt TimebombDuration 5 sec -> 2 sec - too long delayed damage.
  • Increased Meteor’s AreaSize: 16 -> 20

  • Meteor MagmaCore

    • AreaSize: 24 -> 60

    • Duration: 4 -> 6

Other

  • Increased the “sharpness” of the Barbarians first large camp - was a bit blurry.

  • CosmeticFirebolt EverkindleNow also shows in its talent-description that it is specifically the “burning”-effect it is refreshing.
  • CosmeticHid Meteor Size attributeit only affects the size of the “falling projectile” (visual effect)
  • Found & fixed some spawn-points with bad spawn-direction.

Bugs

Fixed bugs

I have found and fixed at least one place where one of these bugs enters. But in the worst case, there were even more places the bug sneaks in that I have missed, so maybe a bit misleading with "Bug fixes".

  • Meteor WrathFall

    • Cosmeticat max level breaks the meteorThanks to the community for finding and reporting it.
    • Didn’t show that it is removing CastTime at max level.

  • CosmeticMeteor ClusterNow shows it is affected by quantity
  • “SubAbilities” like Meteor MagmaCore didn’t get its talent description updated when it should. E.g. when upgrading AreaSize that should affect it.

Known Reproducible Bugs

  • CosmeticMagicCircle Aegisthe new AI sometimes sneaks inside, even if they shouldn’t be able to.
  • When you restart multiple matches after each other the game crashes, the culprit is the Pathfinding AI tool the game uses - Thanks to the community for finding and reporting it. Will try get hold of the author to see if he knows a fix

Elusive Bugs

These are reported issues that I haven’t been able to reproduce. I’m sorry if you’re still encountering them. Since I believe these bugs aren’t critical, I have set them aside for now but I am keeping an eye open for them to identify the conditions under which they

Source

Steam News / 23 October 2025

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