Update log
Full Myriad Mayhem update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
Hi everyone, I just want to give a small update on the game, so sadly I have been taking care of my kids since the last patch. So I've only gotten a few hours of work done (excluding all the written notes :P, so have a few more abilities in the pipe).
But, at least finish with the next step in making the sub-factions more different, and you can also much easier distinguish between which sub-faction you are facing. And also finished the basics of the new ability-system (a "component-based-architecture" for those that are interested :D). So it will be much easier to just pick every component a new ability needs, and it is more or less ready to work from the start (wohoo!).
Anyway, if no more wrenches fly into the machine, so will the patch be uploaded at the end of next week. And thanks everyone for your patience.
Source
