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Steam News17 November 20241y ago

MYCELIUM HEAVEN DEVLOG #2 - LOGO AND KEY ART

Hello, hello Indiedev, Indiegame and Mushroom lovers! 🤠 Today, we’ll be discussing the evolution of *Mycelium Heaven*'s logo and key art. So, first things first. Behold, the first Itch thumbnail: Outstanding, I know.

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Full Mycelium Heaven update

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Repeated intro

Hello, hello Indiedev, Indiegame and Mushroom lovers! 🤠

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
addedOne evening at my grandparents' house, we came up with a new logo. My dad sketched it, and I colored it. So, big thanks to my dad (Raúlo Cáceres) for his time and to my mom for being there to capture the moment.
addedThis was the main capsule for a while. But then I joined Dojo System! And they helped me a lot with some polishing deteails, like changing thar logo for a new one.
addedI think this new look fits the game perfectly. Spooky, fun, intriguing, and full of mushrooms! See you in the next one!👋

Mycelium Heaven changes

addedOne evening at my grandparents' house, we came up with a new logo. My dad sketched it, and I colored it. So, big thanks to my dad (Raúlo Cáceres) for his time and to my mom for being there to capture the moment.
addedThis was the main capsule for a while. But then I joined Dojo System! And they helped me a lot with some polishing deteails, like changing thar logo for a new one.
addedI think this new look fits the game perfectly. Spooky, fun, intriguing, and full of mushrooms! See you in the next one!👋

Today, we’ll be discussing the evolution of *Mycelium Heaven*'s logo and key art. So, first things first. Behold, the first Itch thumbnail:

Outstanding, I know. Just keep in mind that this was made for a game jam, and I was working solo. I left the capsule and title for the very last minute. In the Unreal Editor, the game was titled *Juego Setas* ("Mushroom Game") and *No hay mal que por bien no venga* ("There's always a silver lining") on the Notion page. I even used this rough version of the logo to pitch the game for a while, but thankfully, that didn’t last long. My dad came to the rescue.

One evening at my grandparents' house, we came up with a new logo. My dad sketched it, and I colored it. So, big thanks to my dad (Raúlo Cáceres) for his time and to my mom for being there to capture the moment.

This was the main capsule for a while. But then I joined Dojo System! And they helped me a lot with some polishing deteails, like changing thar logo for a new one.

Now that’s a pretty cool-looking video game title, if you ask me. And you know what would be even cooler? An illustration!

And this super awesome cover art has been made by Azul Fernández

I think this new look fits the game perfectly. Spooky, fun, intriguing, and full of mushrooms! See you in the next one!👋

Source

Steam News / 17 November 2024

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